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Week 6: Vector Torque and Angular Momentum

279

I was similarly the distance from the axis of rotation of the particular mass m or mass chunk dm. We considered this to be one dimensional rotation because the axis of rotation did not change, all rotation was about that one fixed axis.

This is, alas, not terribly general. We started to see that at the end when we talked about the parallel and perpendicular axis theorem and the possibility of several “moments of inertia” for a single rigid object around di erent rotation axes. However, it is really even worse than that. Torque (as we shall see) is a vector quantity, and it acts to change another vector quantity, the angular momentum of not just a rigid object, but an arbitrary collection of particles, much as force did when we considered the center of mass. This will have a profound e ect on our understanding of certain kinds of phenomena. Let’s get started.

We have already identified the axis of rotation as being a suitable “direction” for a one-dimensional torque, and have adopted the right-hand-rule as a means of selecting which of the two directions along the axis will be considered “positive” by convention. We therefore begin by simply generalizing this rule to three dimensions and writing:

~

(567)

= ~r × F

~

where (recall) ~r × F is the cross product of the two vectors and where ~r is the vector from the origin of coordinates or pivot point, not the axis of rotation to the point where the force

~

F is being applied.

 

 

 

 

~

 

113

:

 

 

 

 

Time for some vector magic! Let’s write F = dp~/dt or

 

 

 

 

 

 

~

 

dp~

 

d

d~r

 

d

 

= ~r × F

= ~r ×

 

 

=

 

(~r × m~v)

 

× m~v =

 

~r × p~

(568)

dt

dt

dt

dt

The last term vanishes because ~v = d~r/dt and ~v × m~v = 0 for any value of the mass m.

 

~

 

 

 

 

 

 

 

 

 

 

 

 

 

Recalling that F = dp~/dt is Newton’s Second Law for vector translations, let us define:

 

 

 

 

 

~

 

 

 

 

 

 

 

(569)

 

 

 

 

 

L = ~r × p~

 

 

 

 

 

 

as the angular momentum vector of a particle of mass m and momentum p~ located at a vector position ~r with respect to the origin of coordinates.

In that case Newton’s Second Law for a point mass being rotated by a vector torque is:

~

= dL (570) dt

which precisely resembles Newtson’s Second Law for a point mass being translated by a vector torque.

This is good for a single particle, but what if there are many particles? In that case we have to recapitulate our work at the beginning of the center of mass chapter/week.

6.2: Total Torque

 

~

In figure 80 a small collection of (three) particles is shown, each with both “external” forces F i and

~

portrayed. The forces and particles do not necessarily live in a plane – we

“internal” forces F ij

simply cannot see their z-components. Also, this picture is just enough to help us visualize, but be thinking 3, 4...N as we proceed.

113I’m using

D

~r × p~ =

D~r

× p~ + ~r ×

Dp~

 

to get this, and subtracting the first term over to the other side.

DT

DT

 

 

DT

 

 

280

Week 6: Vector Torque and Angular Momentum

F1

 

F2

 

 

 

 

m

F

F31

 

1

m

 

 

12

 

 

 

r2

 

2

r1

F23

 

F

 

 

13

 

 

 

F31

F32

 

 

m 3

 

 

r

 

 

 

 

 

3

 

 

F3

Figure 80: The coordinates of a small collection of particles, just enough to illustrate how internal torques work out.

~

Let us write = dL/dt for each particle and sum the whole thing up, much as we did for

~

F = dp~/dt in chapter/week 4:

 

tot =

i

~ri × F~ i + j6=i F~ ij

=

dt

i

~ri × p~i =

dt

 

 

 

 

 

 

 

 

 

 

d

 

 

~

 

 

 

 

X

 

X

 

 

 

 

X

 

 

 

 

Ã

~ri × F~ i! +

~ri × F~ ij

=

dt

 

~ri × p~i

 

 

(571)

X

 

X X

 

 

 

 

 

d

X

 

 

 

 

 

 

 

 

 

 

 

 

 

 

i

 

 

i j6=i

 

 

 

 

 

 

i

 

 

 

 

Consider the term that sums the internal

torques, the torques produced by the internal forces

 

 

 

 

 

 

 

 

 

 

 

 

~

~

between the particles, for a particular pair (say, particles 1 and 2) and use good old N3, F 21

= −F 12:

~

 

~

~

 

 

~

 

 

 

~

= 0 (!)

(572)

~r1 × F

12 + ~r2 × F

21 = ~r1 × F 12

− ~r2 × F 12

= (~r1 − ~r2) × F 12

~

because ~r12 = ~r1 −~r2 is parallel or antiparallel to F 12 and the cross product of two vectors that are parallel or antiparallel is zero.

Obviously, the same algebra holds for any internal force pair so that:

 

 

 

~ri × F~ ij

 

= 0

 

 

 

X X

 

 

 

 

 

 

 

i j6=i

 

 

 

 

and

 

 

 

 

 

 

 

~

 

 

 

~

 

d

 

 

tot =

X

 

X

 

 

dLtot

~ri × F i

=

 

~ri × p~i =

 

i

 

dt

i

dt

where tot is the sum of only the external torques – the internal torques cancel.

(573)

(574)

The physical meaning of this cancellation of internal torques is simple – just as you cannot lift yourself up by your own bootstraps, because internal opposing forces acting along the lines connecting particles can never alter the velocity of the center of mass or the total momentum of the system, you cannot exert a torque on yourself and alter your own total angular momentum – only the total external torque acting on a system can alter its total angular momentum.

Wait, what’s that? An isolated system (one with no net force or torque acting) must have a

constant angular momentum? Sounds like a conservation law to me...

6.2.1: The Law of Conservation of Angular Momentum

We’ve basically done everything but write this down above, so let’s state it clearly in both words and algebraic notation. First in words:

Week 6: Vector Torque and Angular Momentum

281

If and only if the total vector torque acting on any system of particles is zero, then the total angular momentum of the system is a constant vector.

In equations it is even more succinct:

 

 

 

~

~

~

(575)

If and only if tot = 0 then Ltot = Linitial = Lfinal = a constant vector

Note that (like the Law of Conservation of Momentum) this is a conditional law – angular momentum is conserved if and only if the net torque acting on a system is zero (so if angular amomentum is conserved, you may conclude that the total torque is zero as that is the only way it could come about).

Just as was the case for Conservation of Momentum, our primary use at this point for Conservation of Angular Momentum will be to help analyze collisions. Clearly the internal forces in two-body collisions in the impulse approximation (which allows us to ignore the torques exerted by external forces during the tiny time t of the impact) can exert no net torque, therefore we expect both linear momentum and angular momentum to be conserved during a collision.

Before we proceed to analyze collisions, however, we need to understand angular momentum (the conserved quantity) in more detail, because it, like momentum, is a very important quantity in nature. In part this is because many elementary particles (such as quarks, electrons, heavy vector bosons) and many microscopic composite particles (such as protons and neutrons, atomic nuclei, atoms, and even molecules) can have a net intrinsic angular momentum, called spin114 .

This spin angular momentum is not classical and does not arise from the physical motion of mass in some kind of path around an axis – and hence is largely beyond the scope of this class, but we certainly need to know how to evaluate and alter (via a torque) the angular momentum of macroscopic objects and collections of particles as they rotate about fixed axes.

6.3: The Angular Momentum of a Symmetric Rotating Rigid

Object

One very important aspect of both vector torque and vector angular momentum is that ~r in the definition of both is measured from a pivot that is a single point, not measured from a pivot axis as we imagined it to be last week when considering only one dimensional rotations. We would very much like to see how the two general descriptions of rotation are related, though, especially as at this point we should intuitively feel (given the strong correspondance between onedimensional linear motion equations and one-dimensional angular motion equations) that something like Lz = z ought to hold to relate angular momentum to the moment of inertia. Our intuition is mostly correct, as it turns out, but things are a little more complicated than that.

~

From the derivation and definitions above, we expect angular momentum L to have three components just like a spatial vector. We also expect ω~ to be a vector (that points in the direction of the right-handed axis of rotation that passes through the pivot point). We expect there to be a linear relationship between angular velocity and angular momentum. Finally, based on our observation of an extremely consistent analogy between quantities in one dimensional linear motion and one dimensional rotation, we expect the moment of inertia to be a quantity that transforms the angular velocity into the angular momentum by some sort of multiplication.

To work out all of these relationships, we need to start by indexing the particular axes in the coordinate system we are considering with e.g. a = x, y, z and label things like the components of

114Wikipedia: http://www.wikipedia.org/wiki/Spin (physics). Physics majors should probably take a peek at this link, as well as chem majors who plan to or are taking physical chemistry. I foresee the learning of Quantum Theory in Your Futures, and believe me, you want to preload your neocortex with lots of quantum cartoons and glances at the algebra of angular momentum in quantum theory ahead of time...

282

~

L, ω~ and I with a. Then La=z This is simple enough.

Week 6: Vector Torque and Angular Momentum

~

is the z-component of L, ωa=x is the x-component of ω~ and so on.

It is not so simple, however, to generalize the moment of inertia to three dimensions. Our simple one-dimensional scalar moment of inertia from the last chapter clearly depends on the particular

axis of rotation chosen!

For rotations around the (say) z-axis we needed to sum up I = i miri2

(for example) where r

 

=

 

2

2

rotation

i

xi

 

 

 

+ yi , and these components were clearly all di erent for a P

p

around the x-axis or a z axis through a di erent pivot (perpendicular or parallel axis theorems). These were still the easy cases – as we’ll see below, things get really complicated when we rotate even a symmetric object around an axis that is not an axis of symmetry of the object!

Indeed, what we have been evaluating thus far is more correctly called the scalar moment of inertia, the moment of inertia evaluated around a particular “obvious” one-dimensional axis of rotation where one or both of two symmetry conditions given below are satisfied. The moment of inertia of a general object in some coordinate system is more generally described by the moment of inertia tensor Iab. Treating the moment of inertia tensor correctly is beyond the scope of this course, but math, physics or engineering students are well advised to take a peek at the Wikipedia article on the moment of inertia115 to at least get a glimpse of the mathematically more elegant and correct version of what we are covering here.

Here are the two conditions and the result. Consider a particular pivot point at the origin of coordinates and right handed rotation around an axis in the ath direction of a coordinate frame with this origin. Let the plane of rotation be the plane perpendicular to this axis that contains the pivot/origin. There isn’t anything particularly mysterious about this – think of the a = z-axis being the axis of rotation, with positive in the right-handed direction of ω~, and with the x-y plane being the plane of rotation.

In this coordinate frame, if the mass distribution has:

 

Mirror symmetry across the axis of rotation and/or

 

Mirror symmetry across the plane of rotation,

 

we can write:

 

 

L = La = Iaaωa =

(576)

where ω~ = ωaaˆ points in the (right handed) direction of the axis of rotation and where:

I = Iaa =

i

miri2

or

Z

r2dm

(577)

 

X

 

 

 

 

 

with ri or r the distance from the a-axis of rotation as usual.

Note that “mirror symmetry” just means that if there is a chunk of mass or point mass in the rigid object on one side of the axis or plane of rotation, there is an equal chunk of mass or point mass in the “mirror position” on the exact opposite of the line or plane, for every bit of mass that makes up the object. This will be illustrated in the next section below, along with why these rules are needed.

In other words, the scalar moments of inertia I we evaluated last chapter are just the diagonal parts of the moment of inertia tensor I = Iaa for the coordinate direction a corresponding to the axis of rotation. Since we aren’t going to do much – well, we aren’t going to do anything – with the non-diagonal parts of I in this course, from now on I will just write the scalar moment I where I

115Wikipedia: http://www.wikipedia.org/wiki/Moment of inertia#Moment of inertia tensor. This is a link to the middle of the article and the tensor part, but even introductory students may find it useful to review the beginning of this article.