- •Preface
- •Textbook Layout and Design
- •Preliminaries
- •See, Do, Teach
- •Other Conditions for Learning
- •Your Brain and Learning
- •The Method of Three Passes
- •Mathematics
- •Summary
- •Homework for Week 0
- •Summary
- •1.1: Introduction: A Bit of History and Philosophy
- •1.2: Dynamics
- •1.3: Coordinates
- •1.5: Forces
- •1.5.1: The Forces of Nature
- •1.5.2: Force Rules
- •Example 1.6.1: Spring and Mass in Static Force Equilibrium
- •1.7: Simple Motion in One Dimension
- •Example 1.7.1: A Mass Falling from Height H
- •Example 1.7.2: A Constant Force in One Dimension
- •1.7.1: Solving Problems with More Than One Object
- •Example 1.7.4: Braking for Bikes, or Just Breaking Bikes?
- •1.8: Motion in Two Dimensions
- •Example 1.8.1: Trajectory of a Cannonball
- •1.8.2: The Inclined Plane
- •Example 1.8.2: The Inclined Plane
- •1.9: Circular Motion
- •1.9.1: Tangential Velocity
- •1.9.2: Centripetal Acceleration
- •Example 1.9.1: Ball on a String
- •Example 1.9.2: Tether Ball/Conic Pendulum
- •1.9.3: Tangential Acceleration
- •Homework for Week 1
- •Summary
- •2.1: Friction
- •Example 2.1.1: Inclined Plane of Length L with Friction
- •Example 2.1.3: Find The Minimum No-Skid Braking Distance for a Car
- •Example 2.1.4: Car Rounding a Banked Curve with Friction
- •2.2: Drag Forces
- •2.2.1: Stokes, or Laminar Drag
- •2.2.2: Rayleigh, or Turbulent Drag
- •2.2.3: Terminal velocity
- •Example 2.2.1: Falling From a Plane and Surviving
- •2.2.4: Advanced: Solution to Equations of Motion for Turbulent Drag
- •Example 2.2.3: Dropping the Ram
- •2.3.1: Time
- •2.3.2: Space
- •2.4.1: Identifying Inertial Frames
- •Example 2.4.1: Weight in an Elevator
- •Example 2.4.2: Pendulum in a Boxcar
- •2.4.2: Advanced: General Relativity and Accelerating Frames
- •2.5: Just For Fun: Hurricanes
- •Homework for Week 2
- •Week 3: Work and Energy
- •Summary
- •3.1: Work and Kinetic Energy
- •3.1.1: Units of Work and Energy
- •3.1.2: Kinetic Energy
- •3.2: The Work-Kinetic Energy Theorem
- •3.2.1: Derivation I: Rectangle Approximation Summation
- •3.2.2: Derivation II: Calculus-y (Chain Rule) Derivation
- •Example 3.2.1: Pulling a Block
- •Example 3.2.2: Range of a Spring Gun
- •3.3: Conservative Forces: Potential Energy
- •3.3.1: Force from Potential Energy
- •3.3.2: Potential Energy Function for Near-Earth Gravity
- •3.3.3: Springs
- •3.4: Conservation of Mechanical Energy
- •3.4.1: Force, Potential Energy, and Total Mechanical Energy
- •Example 3.4.1: Falling Ball Reprise
- •Example 3.4.2: Block Sliding Down Frictionless Incline Reprise
- •Example 3.4.3: A Simple Pendulum
- •Example 3.4.4: Looping the Loop
- •3.5: Generalized Work-Mechanical Energy Theorem
- •Example 3.5.1: Block Sliding Down a Rough Incline
- •Example 3.5.2: A Spring and Rough Incline
- •3.5.1: Heat and Conservation of Energy
- •3.6: Power
- •Example 3.6.1: Rocket Power
- •3.7: Equilibrium
- •3.7.1: Energy Diagrams: Turning Points and Forbidden Regions
- •Homework for Week 3
- •Summary
- •4.1: Systems of Particles
- •Example 4.1.1: Center of Mass of a Few Discrete Particles
- •4.1.2: Coarse Graining: Continuous Mass Distributions
- •Example 4.1.2: Center of Mass of a Continuous Rod
- •Example 4.1.3: Center of mass of a circular wedge
- •4.2: Momentum
- •4.2.1: The Law of Conservation of Momentum
- •4.3: Impulse
- •Example 4.3.1: Average Force Driving a Golf Ball
- •Example 4.3.2: Force, Impulse and Momentum for Windshield and Bug
- •4.3.1: The Impulse Approximation
- •4.3.2: Impulse, Fluids, and Pressure
- •4.4: Center of Mass Reference Frame
- •4.5: Collisions
- •4.5.1: Momentum Conservation in the Impulse Approximation
- •4.5.2: Elastic Collisions
- •4.5.3: Fully Inelastic Collisions
- •4.5.4: Partially Inelastic Collisions
- •4.6: 1-D Elastic Collisions
- •4.6.1: The Relative Velocity Approach
- •4.6.2: 1D Elastic Collision in the Center of Mass Frame
- •4.7: Elastic Collisions in 2-3 Dimensions
- •4.8: Inelastic Collisions
- •Example 4.8.1: One-dimensional Fully Inelastic Collision (only)
- •Example 4.8.2: Ballistic Pendulum
- •Example 4.8.3: Partially Inelastic Collision
- •4.9: Kinetic Energy in the CM Frame
- •Homework for Week 4
- •Summary
- •5.1: Rotational Coordinates in One Dimension
- •5.2.1: The r-dependence of Torque
- •5.2.2: Summing the Moment of Inertia
- •5.3: The Moment of Inertia
- •Example 5.3.1: The Moment of Inertia of a Rod Pivoted at One End
- •5.3.1: Moment of Inertia of a General Rigid Body
- •Example 5.3.2: Moment of Inertia of a Ring
- •Example 5.3.3: Moment of Inertia of a Disk
- •5.3.2: Table of Useful Moments of Inertia
- •5.4: Torque as a Cross Product
- •Example 5.4.1: Rolling the Spool
- •5.5: Torque and the Center of Gravity
- •Example 5.5.1: The Angular Acceleration of a Hanging Rod
- •Example 5.6.1: A Disk Rolling Down an Incline
- •5.7: Rotational Work and Energy
- •5.7.1: Work Done on a Rigid Object
- •5.7.2: The Rolling Constraint and Work
- •Example 5.7.2: Unrolling Spool
- •Example 5.7.3: A Rolling Ball Loops-the-Loop
- •5.8: The Parallel Axis Theorem
- •Example 5.8.1: Moon Around Earth, Earth Around Sun
- •Example 5.8.2: Moment of Inertia of a Hoop Pivoted on One Side
- •5.9: Perpendicular Axis Theorem
- •Example 5.9.1: Moment of Inertia of Hoop for Planar Axis
- •Homework for Week 5
- •Summary
- •6.1: Vector Torque
- •6.2: Total Torque
- •6.2.1: The Law of Conservation of Angular Momentum
- •Example 6.3.1: Angular Momentum of a Point Mass Moving in a Circle
- •Example 6.3.2: Angular Momentum of a Rod Swinging in a Circle
- •Example 6.3.3: Angular Momentum of a Rotating Disk
- •Example 6.3.4: Angular Momentum of Rod Sweeping out Cone
- •6.4: Angular Momentum Conservation
- •Example 6.4.1: The Spinning Professor
- •6.4.1: Radial Forces and Angular Momentum Conservation
- •Example 6.4.2: Mass Orbits On a String
- •6.5: Collisions
- •Example 6.5.1: Fully Inelastic Collision of Ball of Putty with a Free Rod
- •Example 6.5.2: Fully Inelastic Collision of Ball of Putty with Pivoted Rod
- •6.5.1: More General Collisions
- •Example 6.6.1: Rotating Your Tires
- •6.7: Precession of a Top
- •Homework for Week 6
- •Week 7: Statics
- •Statics Summary
- •7.1: Conditions for Static Equilibrium
- •7.2: Static Equilibrium Problems
- •Example 7.2.1: Balancing a See-Saw
- •Example 7.2.2: Two Saw Horses
- •Example 7.2.3: Hanging a Tavern Sign
- •7.2.1: Equilibrium with a Vector Torque
- •Example 7.2.4: Building a Deck
- •7.3: Tipping
- •Example 7.3.1: Tipping Versus Slipping
- •Example 7.3.2: Tipping While Pushing
- •7.4: Force Couples
- •Example 7.4.1: Rolling the Cylinder Over a Step
- •Homework for Week 7
- •Week 8: Fluids
- •Fluids Summary
- •8.1: General Fluid Properties
- •8.1.1: Pressure
- •8.1.2: Density
- •8.1.3: Compressibility
- •8.1.5: Properties Summary
- •Static Fluids
- •8.1.8: Variation of Pressure in Incompressible Fluids
- •Example 8.1.1: Barometers
- •Example 8.1.2: Variation of Oceanic Pressure with Depth
- •8.1.9: Variation of Pressure in Compressible Fluids
- •Example 8.1.3: Variation of Atmospheric Pressure with Height
- •Example 8.2.1: A Hydraulic Lift
- •8.3: Fluid Displacement and Buoyancy
- •Example 8.3.1: Testing the Crown I
- •Example 8.3.2: Testing the Crown II
- •8.4: Fluid Flow
- •8.4.1: Conservation of Flow
- •Example 8.4.1: Emptying the Iced Tea
- •8.4.3: Fluid Viscosity and Resistance
- •8.4.4: A Brief Note on Turbulence
- •8.5: The Human Circulatory System
- •Example 8.5.1: Atherosclerotic Plaque Partially Occludes a Blood Vessel
- •Example 8.5.2: Aneurisms
- •Homework for Week 8
- •Week 9: Oscillations
- •Oscillation Summary
- •9.1: The Simple Harmonic Oscillator
- •9.1.1: The Archetypical Simple Harmonic Oscillator: A Mass on a Spring
- •9.1.2: The Simple Harmonic Oscillator Solution
- •9.1.3: Plotting the Solution: Relations Involving
- •9.1.4: The Energy of a Mass on a Spring
- •9.2: The Pendulum
- •9.2.1: The Physical Pendulum
- •9.3: Damped Oscillation
- •9.3.1: Properties of the Damped Oscillator
- •Example 9.3.1: Car Shock Absorbers
- •9.4: Damped, Driven Oscillation: Resonance
- •9.4.1: Harmonic Driving Forces
- •9.4.2: Solution to Damped, Driven, Simple Harmonic Oscillator
- •9.5: Elastic Properties of Materials
- •9.5.1: Simple Models for Molecular Bonds
- •9.5.2: The Force Constant
- •9.5.3: A Microscopic Picture of a Solid
- •9.5.4: Shear Forces and the Shear Modulus
- •9.5.5: Deformation and Fracture
- •9.6: Human Bone
- •Example 9.6.1: Scaling of Bones with Animal Size
- •Homework for Week 9
- •Week 10: The Wave Equation
- •Wave Summary
- •10.1: Waves
- •10.2: Waves on a String
- •10.3: Solutions to the Wave Equation
- •10.3.1: An Important Property of Waves: Superposition
- •10.3.2: Arbitrary Waveforms Propagating to the Left or Right
- •10.3.3: Harmonic Waveforms Propagating to the Left or Right
- •10.3.4: Stationary Waves
- •10.5: Energy
- •Homework for Week 10
- •Week 11: Sound
- •Sound Summary
- •11.1: Sound Waves in a Fluid
- •11.2: Sound Wave Solutions
- •11.3: Sound Wave Intensity
- •11.3.1: Sound Displacement and Intensity In Terms of Pressure
- •11.3.2: Sound Pressure and Decibels
- •11.4: Doppler Shift
- •11.4.1: Moving Source
- •11.4.2: Moving Receiver
- •11.4.3: Moving Source and Moving Receiver
- •11.5: Standing Waves in Pipes
- •11.5.1: Pipe Closed at Both Ends
- •11.5.2: Pipe Closed at One End
- •11.5.3: Pipe Open at Both Ends
- •11.6: Beats
- •11.7: Interference and Sound Waves
- •Homework for Week 11
- •Week 12: Gravity
- •Gravity Summary
- •12.1: Cosmological Models
- •12.2.1: Ellipses and Conic Sections
- •12.4: The Gravitational Field
- •12.4.1: Spheres, Shells, General Mass Distributions
- •12.5: Gravitational Potential Energy
- •12.6: Energy Diagrams and Orbits
- •12.7: Escape Velocity, Escape Energy
- •Example 12.7.1: How to Cause an Extinction Event
- •Homework for Week 12
Week 4: Systems of Particles,
Momentum and Collisions
Summary
• The center of mass of a system of particles is given by:
~xcm = |
Pi i |
mi |
= Mtot |
i |
mi~xi |
|
mi~xi |
1 |
X |
|
|
|
P |
|
|
|
One can di erentiate this expression once or twice with respect to time to get the two corollary
expressions: |
Pi i |
mi |
= Mtot |
i |
mi~vi |
|
~vcm = |
||||||
|
mi~vi |
1 |
X |
|
||
|
|
|
|
|
|
|
and |
P |
mi |
= Mtot |
i |
mi~ai |
|
~acm = |
Pi i |
|||||
|
mi~ai |
1 |
X |
|
P
All three expressions may be summed up in the useful forms:
Mtot~xcm |
= |
X |
mi~xi |
||
|
|
i |
Mtot~vcm |
= |
X |
mi~vi |
||
|
|
i |
Mtot~acm |
= |
X |
mi~ai |
||
|
|
i |
The center of mass coordinates are truly weighted averages of the coordinates – weighted with the actual weights of the particles91.
•The mass density of a solid object in one, two, or three dimensions is traditionally written in physics as:
λ |
= |
lim |
m |
= |
dm |
|
x |
dx |
|||||
|
|
x→0 |
|
|||
σ |
= |
lim |
m |
= |
dm |
|
A |
dA |
|||||
|
|
x→0 |
|
|||
ρ |
= |
lim |
m |
= |
dm |
|
V |
dV |
|||||
|
|
x→0 |
|
In each of these expressions, x, area A, or volume V .
m is the mass in a small “chunk” of the material, one of length The mass distribution of an object is in general a complicated
91Near the Earth’s surface where the weight only depends on the mass, of course. Really they are weighted with the mass.
181
182 |
Week 4: Systems of Particles, Momentum and Collisions |
function of the coordinates92. However we will usually work only with very simple mass distributions that we can easily integrate/sum over in this class. When doing so we are likely to use these definitions backwards:
dm |
= |
λ dx |
1 dimension |
dm |
= |
σ dA |
2 dimensions |
dm |
= |
ρ dV |
3 dimensions |
Use the following ritual incantation (which will be useful to you repeatedly for both semesters of this course!) when working with mass (or later, charge) density distributions:
The mass of the chunk is the mass per unit (length, area, volume) times the (length, area, volume) of the chunk!
• The Center of Mass of a solid object (continuous mass distribution) is given by:
~xcm = R |
dm |
= R |
ρ(~x) dV |
= Mtot Z |
~x ρ(~x) dV |
|||
|
|
~x dm |
|
|
~x ρ(~x) dV |
1 |
|
|
|
|
R |
|
|
R |
|
|
|
This can be evaluated one component at a time, e.g.:
xcm = |
R |
dm |
= |
R |
ρ(~x) dV |
= Mtot Z |
x ρ(~x) dV |
|
|
|
x dm |
|
|
x ρ(~x) dV |
1 |
|
|
|
R |
|
R |
|
|
|
(and similarly for ycm and zcm).
It also can be written (componentwise) for mass distributions in one and two dimensions:
xcm = |
R |
dm |
= |
R |
λ dx |
= Mtot Z |
x λ dx |
||||
|
|
x dm |
|
|
x λ dx |
1 |
|
|
|||
(in one dimension) or |
R |
|
R |
|
|
|
|
||||
xcm = |
R |
dm |
= |
R |
σ dA |
= Mtot Z |
x σ dA |
||||
|
x dm |
|
x σ dA |
1 |
|
|
|||||
and |
R |
|
|
|
R |
|
|
|
|
|
|
R |
dm |
= |
R |
σ dA |
= Mtot Z |
y σ dA |
|||||
ycm = |
|||||||||||
|
y dm |
|
y σ dA |
1 |
|
|
|||||
(in two dimensions). |
R |
|
|
|
R |
|
|
|
|
|
• The Momentum of a particle is defined to be:
p~ = m~v
The momentum of a system of particles is the sum of the momenta of the individual particles:
XX
p~tot = mi~vi = mi~vcm = Mtot~vcm i
where the last expression follows from the expression for the velocity of the center of mass above.
92Think about how mass is distributed in the human body! Or, for that matter, think about the Universe itself,
which can be thought of at least partially as a great big mass density distribution ρ(~x)...
Week 4: Systems of Particles, Momentum and Collisions |
|
|
|
|
183 |
||||||||||
• The Kinetic Energy in Terms of the Momentum of a particle is easily written as: |
|||||||||||||||
K = |
1 |
mv2 = |
|
1 |
mv2 ³ |
m |
´ = |
(mv)2 |
= |
p2 |
|||||
2 |
|
2 |
m |
|
2m |
2m |
|
||||||||
or (for a system of particles): |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
|
|
|
|
|
p2 |
|
|
|
|
Ktot = |
|
|
|
|
mivi2 |
= |
|
|
i |
|
|
|
||
|
|
|
|
i |
2 |
|
|
|
i 2mi |
|
|
|
|||
|
|
|
X |
|
|
|
X |
|
|
|
|
These forms are very useful in collision problems where momentum is known and conserved; they will often save you a step or two in the algebra if you express kinetic energies in terms of momenta from the beginning.
•Newton’s Second Law for a single particle can be expressed (and was so expressed, originally, by Newton) as:
~ dp~
F tot = dt
~
where F tot is the total force acting on the particle. For a system of particles one can sum this:
~ |
i |
~ |
i |
dp~i |
d |
P |
p~i |
|
F tot = |
X |
F i = |
X |
|
= |
|
|
|
|
|
dt |
|
dt |
|
= dp~tot
dt
In this expression the internal forces directed along the lines between particles of the system cancel (due to Newton’s Third Law) and:
~ |
X |
~ ext |
|
dp~tot |
F tot = |
i |
F i |
= |
dt |
|
|
|
||
|
|
|
|
where the total force in this expression is the sum of only the total external forces acting on the various particles of the system.
• The Law of Conservation of Momentum states (following the previous result) that:
If and only if the total external force acting on a system of particles vanishes, then the total momentum of that system is a constant vector.
or (in equationspeak):
~
If and only if F tot = 0 then p~tot = p~i = p~f , a constant vector
where p~i and p~f are the initial and final momenta across some intervening process or time interval where no external forces acted. Momentum conservation is especially useful in collision problems because the collision force is internal and hence does not change the total momentum.
•The Center of Mass Reference Frame is a convenient frame for solving collision problems. It is the frame whose origin lies at the center of mass and that moves at the constant velocity (relative to “the lab frame”) of the center of mass. That is, it is the frame wherein:
|
|
|
~xi′ = ~xi − ~xcm = ~xi − ~vcmt |
||
and (di erentiating once): |
|
|
|
||
|
|
|
|
~vi′ = ~vi − ~vcm |
|
In this frame, |
X |
|
X |
X |
|
p~tot′ |
mi~vi′ |
||||
= |
= |
mi~vi − mi~vcm = p~tot − p~tot = 0 |
|||
|
i |
|
i |
i |
which is why it is so very useful. The total momentum is the constant value 0 in the center of mass frame of a system of particles with no external forces acting on it!
184 |
Week 4: Systems of Particles, Momentum and Collisions |
• The Impulse of a collision is defined to be the total momentum transferred during the collision, where a collision is an event where a very large force is exerted over a very short time
~
interval t. Recalling that F = dp~/dt, it’s magnitude is:
I = | p~| = |
¯ |
|
t F~ |
¯ |
= |F~ avg| t |
||
¯Z0 |
dt¯ |
||||||
|
|
¯ |
|
|
|
¯ |
|
|
|
¯ |
|
|
|
¯ |
|
and it usually acts along the line of the |
collision. Note that this the impulse is directly related |
||||||
|
¯ |
|
|
|
¯ |
|
|
to the average force exerted by a collision that lasts a very short time t: |
|||||||
F~ avg = |
1 |
Z0 |
t F~ (t) dt |
||||
t |
•An Elastic Collision is by definition a collision in which both the momentum and the total kinetic energy of the particles is conserved across the collision. That is:
p~i = p~f
Ki = Kf
This is actually four independent conservation equations (three components of momentum and kinetic energy).
In general we will be given six “initial values” for a three-dimensional collision – the three components of the initial velocity for each particle. Our goal is to find the six final values – the three components of the final velocity of each particle. However, we don’t have enough simultaneous equations to accomplish this and therefore have to be given two more pieces of information in order to solve a general elastic collision problem in three dimensions.
In two dimensional collisions we are a bit better o – we have three conservation equations (two momenta, one energy) and four unknowns (four components of the final velocity) and can solve the collision if we know one more number, say the angle at which one of the particles emerges or the impact parameter of the collision93 , but it is still pretty di cult.
In one dimension we have two conservation equations – one momentum, one energy, and two unknowns (the two final velocities) and we can (almost) uniquely solve for the final velocities given the initial ones. In this latter case only, when the initial state of the two particles is given by m1, v1i, m2, v2i then the final state is given by:
v1f |
= |
−v1i + 2vcm |
v2f |
= |
−v2i + 2vcm |
•An Inelastic Collision is by definition not an elastic collision, that is, a collision where kinetic energy is not conserved. Note well that the term “elastic” therefore refers to conservation of energy which may or may not be present in a collision, but that MOMENTUM IS ALWAYS CONSERVED IN A COLLISION in the impact approximation, which we will universally make in this course.
A fully inelastic collision is one where the two particles collide and stick together to move as one after the collision. In three dimensions we therefore have three conserved quantities (the components of the momentum) and three unknown quantities (the three components of the final velocity and therefore fully inelastic collisions are trivial to solve! The solution is simply to find:
~ ~
P tot = P i = m1~v1,i + m2~v2,i
~
and set it equal to P f :
m1~v1,i + m2~v2,i = (m1 + m2)~vf = (m1 + m2)~vcm
93Wikipedia: http://www.wikipedia.org/wiki/impact parameter.