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Level 5 Daily Prayers

Blade of Vengeance

Invoker Attack 5

A spectral form like a shining angel appears amid your foes. Though the angel is indistinct and incorporeal, its curving blade

seems solid and poised to attack an enemy that threatens your allies.

Daily Conjuration, Divine, Implement Standard Action Ranged 10

Effect: You conjure a blade of vengeance in an unoccupied square within range. The blade lasts until the end of your next turn. The blade occupies 1 square. Enemies cannot

move through its space, but allies can. The blade can flank enemies with you and your allies. In addition, you can make the following attack with the blade.

Immediate Interrupt Melee 1

Trigger: An enemy within 10 squares of the blade hits your ally

Effect: Before the attack, you move the blade to a square adjacent to the triggering enemy.

Target: The triggering enemy Attack: Wisdom vs. Reflex

Hit: 1d8 + Wisdom modifier damage.

Sustain Minor: The blade persists, and you can move it 5

squares.

Grasping Chains of the Justiciar Invoker Attack 5

You invoke the chains of Rathos, an exarch of the gods charged with capturing renegade angels. These glowing blue chains erupt from the ground to tether your foes in place.

Daily Divine, Force, Implement

Standard Action Area burst 2 within 10 squares Target: Each enemy in burst

Attack: Wisdom vs. Reflex

Hit: 1d6 + Wisdom modifier force damage, and the target

is immobilized (save ends).

Miss: Half damage, and the target is slowed until the end of your next turn.

Icon of Terror

Invoker Attack 5

You invoke the Icon of Terror, an image that was once used to drive the beings of the Far Realm from this reality. You drive nearby creatures back in fear as the icon assaults their minds.

Daily Divine, Fear, Implement, Psychic Standard Action Close blast 5

Target: Each creature in blast Attack: Wisdom vs. Will

Hit: 2d6 + Wisdom modifier psychic damage, and you

push the target 2 squares.

Covenant of Wrath: The number of squares you push the target equals your Constitution modifier.

Miss: Half damage, and you push the target 1 square.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

Searing Orb

Invoker Attack 5

A miniature sun appears amid your foes, blinding them with

divine radiance.

Daily Divine, Implement, Radiant

Standard Action Area burst 1 within 10 squares Target: Each creature in burst

Attack: Wisdom vs. Fortitude

Hit: 1d8 + Wisdom modifier radiant damage, and the

target is blinded (save ends).

Covenant of Preservation: The target is also dazed until the end of your next turn.

Miss: Half damage, and the target is blinded until the end

of your next turn.

Level 6 Utility Prayers

Astral Step

Invoker Utility 6

You create momentary doorways through the Astral Sea,

teleporting yourself and your companions a short distance.

Daily Divine, Teleportation

Move Action Close burst 5

Target: You and each ally in burst

Effect: You teleport each target 3 squares.

Covenant of Preservation: The number of squares you teleport each target equals 3 + your Intelligence modifier.

Demand Justice

Invoker Utility 6

Whether an ally labors under a deadly effect or a foe seeks to escape the just end wrought by your magic, you tilt fate in your favor.

Encounter Divine

Immediate Interrupt Ranged 10

Trigger: A creature within 10 squares of you makes a saving throw

Target: The triggering creature

Effect: The target rerolls the saving throw and must use

the new result.

Shared Endurance

Invoker Utility 6

During the ancient war, the gods stood as one against their primordial foes. Your magic can help you and your allies stand as one as well, taking wounds on one another’s behalf.

Daily Divine

Immediate Interrupt Ranged 10

Trigger: An ally within 10 squares of you takes damage from an attack

Target: The triggering ally

Effect: You or an ally within 10 squares of you takes the damage from the triggering attack instead of the target,

but the target takes any other effect caused by the attack.

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