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Verse of Triumph

Bard Attack 1

Your voice crescendos as you sing of victory. Your inspirational

words drive allies forward to attack.

Daily Arcane, Charm, Weapon Standard Action Melee weapon

Target: One creature Attack: Charisma vs. AC

Hit: 2[W] + Charisma modifier damage. Miss: Half damage.

Effect: Until the end of the encounter, you and any ally within 5 squares of you gain a +1 power bonus to damage rolls and saving throws. In addition, whenever

you or an ally reduces an enemy to 0 hit points with an attack, you and any ally within 5 squares of the enemy can shift 1 square as a free action.

Level 2 Utility Spells

Hunter’s Tune

Bard Utility 2

You shape the flow of sound, containing it and creating an area

of silence.

Daily Arcane

Minor Action Ranged 10 Target: One ally

Effect: Until the end of your next turn, the target gains a +5 power bonus to Stealth checks and doesn’t take

a penalty to Stealth checks for moving more than 2 squares or running.

Sustain Minor: The effect persists if the target is within range.

Inspire Competence

Bard Utility 2

Your magic channels the skill of ancient experts to help with the

task at hand.

Encounter Arcane

Minor Action Close burst 5

Target: You and each ally in burst

Effect: Choose a skill. Until the end of the encounter, each target gains a +2 power bonus to his or her next check using that skill.

Song of Courage

Bard Utility 2

Your magic creates shouts of encouragement, making it seem as

though an entire army were cheering on your allies.

Daily Arcane, Zone

Minor Action Close burst 5

Effect: The burst creates a zone of inspirational shouts that lasts until the end of your next turn. When you move, the zone moves with you, remaining centered on you. While within the zone, any ally gains a +1 power bonus to attack rolls.

Sustain Minor: The zone persists.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

Song of Defense

Bard Utility 2

You intone a few notes from a battle hymn, and your magic

bolsters your allies’ ability to parry attacks.

Daily Arcane, Zone

Minor Action Close burst 5

Effect: The burst creates a zone of bolstering song that lasts until the end of your next turn. When you move, the

zone moves with you, remaining centered on you. While within the zone, any ally gains a +1 power bonus to AC.

Sustain Minor: The zone persists.

Level 3 Encounter Spells

Charger’s Call

Bard Attack 3

You weave a song of fearless knights and mighty chargers,

encouraging your allies to throw themselves into the fray.

Encounter Arcane, Weapon Standard Action Melee weapon

Target: One creature Attack: Charisma vs. AC

Hit: 2[W] + Charisma modifier damage, and each ally within 5 squares of you gains a +2 bonus to attack rolls while charging until the end of your next turn.

Virtue of Valor: The bonus to attack rolls equals 1 + your Constitution modifier.

Cunning Ferocity

Bard Attack 3

The mark of your weapon on your target’s hide gives strength to

your allies’ attacks against the same foe.

Encounter Arcane, Weapon Standard Action Melee weapon

Target: One creature Attack: Charisma vs. Reflex

Hit: 1[W] + Charisma modifier damage, and each ally within 5 squares of you gains a +2 bonus to damage rolls against the target until the end of your next turn.

Virtue of Cunning: The bonus to damage rolls equals 1 + your Intelligence modifier.

Dissonant Strain

Bard Attack 3

You sing in two pitches at once, creating a song that harms your

foe while helping your ally.

Encounter Arcane, Implement, Psychic Standard Action Ranged 5

Target: One creature Attack: Charisma vs. Will

Hit: 2d6 + Charisma modifier psychic damage, and the target takes a –2 penalty to attack rolls until the end of

your next turn. In addition, an ally within 5 squares of you can make a saving throw.

Impelling Force

Bard Attack 3

A bolt of force shoves your foe next to one of your allies.

Encounter Arcane, Force, Implement Standard Action Ranged 10

Target: One creature

Attack: Charisma vs. Fortitude

Hit: 1d10 + Charisma modifier force damage, and you slide the target 5 squares to a space adjacent to one of your allies.

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