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Level 5 Daily Evocations

Earthrage Spirit

Shaman Attack 5

The spirit of the great earth serpent rages beneath your enemies, knocking them to the ground and sending minor tremors to topple them for the rest of the battle.

Daily Implement, Primal Standard Action Close blast 5

Target: Each enemy in blast Attack: Wisdom vs. Reflex

Hit: 2d6 + Wisdom modifier damage, and you knock the

target prone. Miss: Half damage.

Effect: Each target drops prone whenever it is hit by an

attack (save ends).

Spirit of the Hawk’s Wind

Shaman Attack 5

A wind sweeps over the area as a shining hawk spirit swoops down on your foe. As the spirit beats its wings, it creates gusts that lift your allies aloft, allowing them to move in safety.

Daily Implement, Primal, Radiant, Zone Standard Action Ranged 5

Target: One creature Attack: Wisdom vs. Reflex

Hit: 2d8 + Wisdom modifier radiant damage, and the

target is blinded until the end of your next turn. Miss: Half damage.

Effect: The attack creates a zone of uplifting winds in a burst 3 centered on the target. The zone lasts until the end of the encounter. While within the zone, any ally can

use a move action to shift 4 squares and ignore difficult terrain during the shift. As a move action, you can move the zone 5 squares.

Spirit of the Shielding Fire

Shaman Attack 5

A spirit of flame shields your ally from harm, lashing out at

your command when the ally comes under attack.

Daily Fire, Implement, Primal

Standard Action

Close burst 5

Primary Target: One ally in burst

Effect: The primary target gains 10 temporary hit points. Until the end of the encounter, the primary target gains resist 5 fire, and you can make the following attack.

Immediate Interrupt Ranged 5

Trigger: An enemy hits the primary target with a melee attack

Secondary Target: The triggering enemy Attack: Wisdom vs. Reflex

Hit: 2d6 + Wisdom modifier fire damage.

War Chieftain’s Blessing Shaman Attack 5

The spirit of a regal warrior clad in a chieftain’s robes utters a great battle cry and hews at your foe with an axe. Your allies, heartened by the chieftain’s efforts, redouble their attacks.

Daily Implement, Primal Standard Action Ranged 10

Target: One creature Attack: Wisdom vs. Will

Hit: 2d10 + Wisdom modifier damage. Miss: Half damage.

Effect: Until the end of the encounter, you and your allies

gain a +2 bonus to attack rolls against the target.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

Level 6 Utility Evocations

Blessing of the Iron Tree

Shaman Utility 6

You invoke the spirit of the legendary tree of iron to grant your

ally the endurance needed to survive.

Daily Primal

Minor Action Close burst 5

Target: One bloodied ally in burst

Effect: The target gains resist 5 to all damage until the end

of the encounter.

Spirit of Dawn

Shaman Utility 6

A spirit of the sun appears before you, casting a light on your

foes that makes it nearly impossible for them to hide from you.

Daily Primal, Zone

Minor Action Area burst 5 within 10 squares Effect: The burst creates a zone of bright light that lasts

until the end of your next turn. You and your allies ignore cover, superior cover, concealment, and total conceal-

ment when attacking any enemy that is within the zone. While within the zone, any enemy takes a –5 penalty to Stealth checks.

Spirit of the Keeper

Shaman Utility 6

A protective ancestor spirit appears and lays a healing hand on your ally. The spirit’s warding power flows into your spirit companion, helping it defend your allies from attack.

Daily Healing, Primal

Minor Action Close burst 5

Target: One creature in burst

Effect: The target can spend a healing surge and regain 1d6 additional hit points. Until the end of the encounter,

any ally adjacent to your spirit companion doesn’t grant combat advantage.

Sudden Restoration

Shaman Utility 6

Primal energy surges into your allies to drive away harmful

effects.

Encounter Primal

Minor Action Ranged 10

Target: One or two allies

Effect: Each target makes a saving throw.

Level 7 Encounter Evocations

Call to the Blood Dancer

Shaman Attack 7

A vicious spirit of blood and wrath infuses your spirit companion, which howls in fury as it slashes your foe with claws and fangs.

Encounter Implement, Primal, Spirit Standard Action Melee spirit 1

Target: One creature Attack: Wisdom vs. Will

Hit: 2d10 + Wisdom modifier damage. Until the end of your next turn, any ally can score a critical hit on a roll of 18–20 while adjacent to your spirit companion.

Stalker Spirit: Until the end of your next turn, any ally gains a bonus to damage rolls equal to your Intelligence modifier while adjacent to your spirit companion.

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