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Form of the Frenzied Wolverine Warden Attack 9

You strike wounded foes with particular ferocity. When the time is right, you make a brutal attack against your chosen foe, opening a bleeding wound.

Daily Polymorph, Primal

Minor Action Personal

Effect: You assume the guardian form of the frenzied wolverine until the end of the encounter. While you are in this form, you gain a +2 bonus to attack rolls against any enemy that is bloodied or taking ongoing damage. In addition, you can use your second wind as a minor action.

Once during this encounter, you can make the following weapon attack while you are in this form.

Standard Action

Melee weapon

Target: One creature

 

Hit: 1[W] + Strength modifier damage, and ongoing 5 damage (save ends).

Miss: Half damage, and ongoing 2 damage (save ends).

DE VON C ADDYLEE

Form of the Stone Sentinel

Warden Attack 9

N

DE

Your body becomes a fusion of flesh and rough stone,

invigorated by your connection to the earth.

 

R

 

WA

Daily Healing, Polymorph, Primal

 

 

 

Minor Action

Personal

 

 

Effect: You regain hit points as if you had spent a healing

 

surge. You also assume the guardian form of the stone

 

sentinel until the end of the encounter. While you are in

 

this form, you gain regeneration equal to your Constitu-

 

tion modifier.

 

 

 

Once during this encounter, you can make the follow-

 

ing weapon attack while you are in this form.

 

Standard Action

Melee weapon

 

 

Target: One creature

 

 

 

Attack: Strength vs. AC

 

 

Hit: 2[W] + Strength modifier damage.

 

 

Miss: Half damage.

 

 

 

Effect: You can spend a healing surge.

 

 

 

 

 

Form of the Storm Eagle

Warden Attack 9

 

Majestic feathered wings sprout from your back, and lightning

crackles around your talonlike hands, as you leap into the air.

Daily Lightning, Polymorph, Primal

Minor Action Personal

Effect: You assume the guardian form of the storm eagle until the end of the encounter. While you are in this form, you gain resist 5 lightning. You can fly your speed

as a move action and must land at the end of the action. Once during this encounter, you can make the follow-

ing weapon attack while you are in this form.

Standard Action

Melee weapon

Effect: Before the attack, you move your speed.

Target: One creature

 

Attack: Strength vs. AC

Hit: 1[W] + Strength modifier lightning damage, and the target is dazed (save ends).

Miss: Half damage, and the target is dazed until the end of your next turn.

Level 10 Utility Evocations

Earthstride Warden Utility 10

You meld into the ground and then emerge a short distance

away.

Encounter Primal, Teleportation

Move Action Personal

Effect: You teleport a number of squares equal to your

Constitution modifier.

Returning Strength

Warden Utility 10

Just as primal energy grants life to the world, it lends strength

and endurance to you.

Daily Healing, Primal

Minor Action Personal

Effect: You spend a healing surge and regain additional hit

points equal to your Strength modifier.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

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