Добавил:
Upload Опубликованный материал нарушает ваши авторские права? Сообщите нам.
Вуз: Предмет: Файл:
Players Handbook 2.pdf
Скачиваний:
13
Добавлен:
01.05.2015
Размер:
15.44 Mб
Скачать

Wrath of Winter

Shaman Attack 1

Winter spirits surround your enemy, ripping into it with spectral fangs and claws and calling your spirit companion to join the fray.

At-Will Cold, Implement, Primal, Teleportation Standard Action Ranged 5

Target: One creature Attack: Wisdom vs. Fortitude

Hit: 1d10 + Wisdom modifier cold damage. You can teleport your spirit companion to a space adjacent to the target.

Level 21: 2d10 + Wisdom modifier cold damage.

Level 1 Encounter Evocations

Call to the Ancestral Warrior

Shaman Attack 1

Your spirit companion channels a mighty ancestor spirit as it

attacks your foe and bolsters your allies’ defenses.

Encounter Implement, Primal, Spirit Standard Action Melee spirit 1

Target: One creature Attack: Wisdom vs. Reflex

Hit: 1d10 + Wisdom modifier damage. Until the end of your next turn, you and your allies gain a +2 power

bonus to all defenses while adjacent to your spirit companion.

Call to the Ancient Defender

Shaman Attack 1

Your spirit companion channels the spirit of an ancestral warrior, which helps your spirit companion cover your allies’ retreat.

Encounter Implement, Primal, Spirit Standard Action Melee spirit 1

Target: One creature Attack: Wisdom vs. Fortitude

Hit: 2d8 + Wisdom modifier damage. Until the end of your next turn, you and your allies gain a +5 bonus to all

defenses against opportunity attacks while adjacent to your spirit companion.

Thunder Bear’s Warding

Shaman Attack 1

An ancient bear spirit roars with thunder and channels its

strength through your spirit companion to bolster your allies.

Encounter Implement, Primal, Thunder Standard Action Ranged 5

Target: One creature Attack: Wisdom vs. Fortitude

Hit: 1d6 + Wisdom modifier thunder damage. Until the end of your next turn, you and your allies gain resistance

to all damage equal to your Constitution modifier while adjacent to your spirit companion.

Protector Spirit: You or an ally within 5 squares of you gains temporary hit points equal to your Constitution modifier.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

Twin Panthers

Shaman Attack 1

Two panther spirits leap on your foes, and the panthers channel their predatory instincts through your spirit companion so that it menaces nearby enemies.

Encounter Implement, Primal

Standard Action Ranged 5

Target: One creature Attack: Wisdom vs. Reflex

Stalker Spirit: If the target is bloodied, you gain a bonus to the attack roll equal to your Intelligence modifier.

Hit: 1d8 + Wisdom modifier damage. Until the end of your next turn, you and your allies have combat advantage

when making melee attacks against any enemy adjacent to your spirit companion.

Effect: Make the attack one more time against the same target or a different one.

Level 1 Daily Evocations

Blessing of the Seven Winds

Shaman Attack 1

You call on the spirits of the seven winds. They roar over the battlefield, knocking aside a foe and sending other enemies sprawling.

Daily Implement, Primal, Zone

Standard Action Ranged 5

Target: One creature Attack: Wisdom vs. Fortitude

Hit: 2d10 + Wisdom modifier damage, and you slide the

target 2 squares. Miss: Half damage.

Effect: The attack creates a zone of swirling winds in a burst 1 centered on the target. The zone lasts until the end of the encounter. As a move action, you can move the zone 5 squares. As a minor action, you can slide each creature within the zone 1 square.

Cleansing Wind of the North Shaman Attack 1

You call on the spirits of the frigid north to bite into your

enemies and to carry away your allies’ ills.

Daily Cold, Implement, Primal Standard Action Close blast 5

Target: Each enemy in blast Attack: Wisdom vs. Fortitude

Hit: 1d10 + Wisdom modifier cold damage. Miss: Half damage.

Effect: Each ally in the blast makes a saving throw with a

+5 power bonus.

Spirit of the Healing Flood

Shaman Attack 1

The spirit of the great flood appears, a being of storm-tossed

water. Its essence sustains your allies and drowns your foes.

Daily Healing, Implement, Primal Standard Action Close burst 5

Target: Each enemy in burst Attack: Wisdom vs. Fortitude

Hit: 1d8 + Wisdom modifier damage. Miss: Half damage.

Effect: Until the end of the encounter, you and each ally in the burst gain regeneration 2 while bloodied. As a minor

action, a character can end this effect on himself or herself to regain 10 hit points.

122

Соседние файлы в предмете [НЕСОРТИРОВАННОЕ]