Добавил:
Upload Опубликованный материал нарушает ваши авторские права? Сообщите нам.
Вуз: Предмет: Файл:
Players Handbook 2.pdf
Скачиваний:
13
Добавлен:
01.05.2015
Размер:
15.44 Mб
Скачать

WAYNE ENGL AND

Level 9 Daily Evocations

Entangle

Druid Attack 9

Roots and vines reach up from the earth to clutch at any creature nearby. As the plants slow enemies, your fangs and claws gain savage power against those foes.

Daily Implement, Primal, Zone

Standard Action Area burst 2 within 10 squares Target: Each creature in burst

Attack: Wisdom vs. Reflex

Hit: 1d6 + Wisdom modifier damage, and the target is

immobilized (save ends).

Effect: The burst creates a zone of grasping roots and vines that lasts until the end of the encounter. Any enemy that starts its turn within the zone is slowed until the end of your next turn. While you are in beast form, your melee attacks against enemies within the zone can score critical hits on rolls of 18–20.

Feral Mauling

Druid Attack 9

Your savage assault leaves your enemy too weak to make

effective attacks.

Daily Beast Form, Implement, Primal Standard Action Melee touch

Target: One creature Attack: Wisdom vs. Reflex

Hit: 2d10 + Wisdom modifier damage, and the target

takes a –2 penalty to attack rolls (save ends).

Miss: Half damage, and the target takes a –2 penalty to attack rolls until the end of your next turn.

Primal Wolf

Druid Attack 9

You transform into a dire wolf, knocking your enemy prone and

savagely tearing into any others where they lie.

Daily Beast Form, Implement, Primal Standard Action Melee touch

Target: One creature Attack: Wisdom vs. Reflex

Hit: 2d8 + Wisdom modifier damage. You knock the target

prone, and it can’t stand up (save ends).

Miss: Half damage, and you knock the target prone. Effect: Until the end of the encounter, you gain a +2

bonus to attack rolls against prone targets. In addition,

whenever you hit an enemy with a melee attack while you are in beast form, you can knock that enemy prone.

Sunbeam

Druid Attack 9

Brilliant rays of light dazzle your enemies’ eyes.

Daily Implement, Primal, Radiant

Standard Action Area burst 1 within 10 squares Target: Each enemy in burst

Attack: Wisdom vs. Will

Hit: The target is blinded (save ends).

Aftereffect: 1d10 + Wisdom modifier radiant damage. Miss: 1d10 + Wisdom modifier radiant damage.

Level 10 Utility Evocations

Armor of the Wild

Druid Utility 10

Your hide hardens into armored plates. Your enemies can hurt

you, but not as badly as they would like.

Daily Beast Form, Primal

Minor Action Personal

Effect: Until the end of the encounter, while you are in beast form, you gain resistance to all damage equal to your Constitution modifier.

Feywild Sojourn

Druid Utility 10

You take a jaunt to the Feywild, returning to the world when

you have healed and changed form.

Encounter Primal, Teleportation

Move Action Personal

Effect: You teleport to a safe place in the Feywild. While you are there, you can’t take any actions other than using your second wind and wild shape. At the end of your

next turn or as a move action before then, you reappear in an unoccupied space within 10 squares of the space you left.

C H A P T E R 2 | C h a r a c t e r C l a s s e s

DRUID

89

Соседние файлы в предмете [НЕСОРТИРОВАННОЕ]