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HEROIC TIER FEATS CONT. FROM PAGE 187

Shaman Feat

Prerequisites

Benefit

Protector Spirit Adept

Shaman,

Allies adjacent to spirit companion gain +1 Fort, Ref, Will

 

Protector Spirit

 

 

 

 

Shared Healing Spirit

Shaman, healing spirit

Change recipient of additional hit points

 

 

 

Spirit Speaker

Shaman,

Speak with spirits grants skill bonus to ally

 

Speak with Spirits

 

 

 

 

Stalker Spirit Adept

Shaman, Stalker Spirit

Allies adjacent to spirit companion can shift as a free action

Sorcerer Feat

Prerequisites

Benefit

Arcane Spellfury

Sorcerer

+1 to attack rolls after hitting with sorcerer at-will attack

Disciplined Wild Soul

Sorcerer, Wild Magic

Roll twice to determine Wild Soul damage type

Improved Dragon Soul

Sorcerer, Dragon Magic

Increase Dragon Soul resistance by 2

Sorcerous Blade Channeling

Sorcerer

Use dagger to make ranged attacks as melee attacks

Warden Feat

Prerequisites

Benefit

Crushing Earthstrength

Warden, Earthstrength

Add Constitution modifier to damage after second wind

 

 

 

Revitalizing Font of Life

Warden, Font of Life

Successful Font of Life saving throw grants +2 bonus to

 

 

other saving throws

 

 

 

Sudden Roots

Warden

Enemy hit by opportunity attack is slowed

 

 

 

Wildblood Cunning

Warden, Wildblood

Shift when you use second wind

Potent Rebirth

Prerequisite: Deva

Benefit: When you drop to 0 hit points or fewer, you gain a +2 bonus to attack rolls and damage rolls until the end of the encounter.

Primal Fury

Prerequisite: Druid, Primal Predator class feature

Benefit: You gain a +1 bonus to attack rolls with primal powers against bloodied enemies.

Primal Instinct

Prerequisite: Druid, Primal Guardian class feature

Benefit: When you roll initiative at the start of any encounter, one ally within 5 squares of you can reroll his or her initiative.

Protector Spirit Adept

Prerequisite: Shaman, Protector Spirit class feature

Benefit: Your allies gain a +1 bonus to Fortitude, Reflex, and Will while adjacent to your spirit companion.

Radiant Power

Prerequisite: Deva

Benefit: When you make an implement attack, you can take a –2 penalty to the attack roll. If you do so and the attack hits, it deals 2 extra radiant damage. The extra radiant damage increases to 4 at 11th level and 6 at 21st level.

Resonating Covenant

Prerequisite: Invoker, Divine Covenant class feature

Benefit: Whenever you use a divine encounter or daily attack power on your turn, you gain a +1 feat bonus to your next attack roll with an at-will divine power before the end of your next turn.

Restful Healing

Benefit: After you take a short rest or an extended rest, any healing power you use before the start of your next encounter restores the maximum number of hit points possible.

For example, if a 6th-level cleric with Wisdom 18 and this feat uses healing word after a rest, that power allows the target to regain hit points equal to his or her healing surge value plus 16 (the maximum result of 2d6 + 4).

Revitalizing Font of Life

Prerequisite: Warden, Font of Life class feature Benefit: If you succeed on a saving throw granted

by Font of Life, you gain a +2 bonus to all other saving throws during or at the end of your current turn.

Rising Fury

Prerequisite: Barbarian

Benefit: When you reduce an enemy to 0 hit points, you gain a +2 feat bonus to weapon damage rolls until the end of your next turn. The bonus increases to +3 at 11th level and +4 at 21st level.

C H A P T E R 3 | C h a r a c t e r O p t i o n s

188

Savage Assault

Prerequisite: Half-orc

Benefit: When you use your furious assault racial power, the enemy you hit also takes a –1 penalty to all defenses until the end of your next turn.

Scouring Wrath

Prerequisite: Invoker, Covenant of Wrath class feature

Benefit: When you use your armor of wrath power, the target gains vulnerable 2 to all other damage until the end of your next turn.

Shadow Skulk

Prerequisite: Gnome

Benefit: Whenever you miss with a ranged or an area attack while hidden, you remain hidden.

Shared Healing Spirit

Prerequisite: Shaman, healing spirit power

Benefit: When you use healing spirit, you can choose one ally within 2 squares of the target to regain the additional hit points, instead of an ally adjacent to your spirit companion.

Sorcerous Blade Channeling

Prerequisite: Sorcerer

Benefit: When you use any ranged sorcerer attack power through a dagger, you can use the power as a melee attack. If you do so, the power’s range equals your melee reach.

Speed Loader

Benefit: As a free action, you can reload a crossbow you’re wielding that has the load minor property.

Spirit Speaker

Prerequisite: Shaman, speak with spirits power

Benefit: When you use speak with spirits, you can grant the power’s effect to an ally within 5 squares of you, rather than to yourself.

Stalker Spirit Adept

Prerequisite: Shaman, Stalker Spirit class feature Benefit: Any ally who starts his or her turn adja-

cent to your spirit companion can shift 1 square as a free action, as the first action during his or her turn.

Strength of Valor

Prerequisite: Bard, Virtue of Valor class feature Benefit: When you grant an ally temporary hit

points with your Virtue of Valor, that ally also gains a +2 bonus to the next damage roll he or she makes before the end of your next turn.

CHRIS SE AM AN

Sudden Roots

S

Prerequisite: Warden

FEAT

Benefit: Whenever you hit an enemy with an

opportunity attack, that enemy is slowed until the

 

end of its turn.

 

Surging Flame

 

Benefit: When you hit a target that has fire resis-

 

tance with a fire power, any fire power deals 5 extra

 

fire damage against that target until the end of your

 

next turn.

 

Thirst for Battle

 

Prerequisite: Half-orc

 

Benefit: You gain a +3 feat bonus to initiative

 

checks, and your number of healing surges increases

 

by one.

 

C H A P T E R 3 | C h a r a c t e r O p t i o n s

189

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