- •About the Authors
- •Dedication
- •Authors’ Acknowledgments
- •Table of Contents
- •Introduction
- •What’s Not (And What Is) in This Book
- •Mac attack!
- •Who Do We Think You Are?
- •How This Book Is Organized
- •Part I: AutoCAD 101
- •Part II: Let There Be Lines
- •Part III: If Drawings Could Talk
- •Part IV: Advancing with AutoCAD
- •Part V: On a 3D Spree
- •Part VI: The Part of Tens
- •But wait . . . there’s more!
- •Icons Used in This Book
- •A Few Conventions — Just in Case
- •Commanding from the keyboard
- •Tying things up with the Ribbon
- •Where to Go from Here
- •Why AutoCAD?
- •The Importance of Being DWG
- •Seeing the LT
- •Checking System Requirements
- •Suddenly, It’s 2013!
- •AutoCAD Does Windows (And Office)
- •And They’re Off: AutoCAD’s Opening Screens
- •Running with Ribbons
- •Getting with the Program
- •Looking for Mr. Status Bar
- •Let your fingers do the talking: The command window
- •The key(board) to AutoCAD success
- •Keeping tabs on palettes
- •Down the main stretch: The drawing area
- •Fun with F1
- •A Simple Setup
- •Drawing a (Base) Plate
- •Drawing rectangles on the right layers
- •Circling your plate
- •Nuts to you
- •Getting a Closer Look with Zoom and Pan
- •Modifying to Make It Merrier
- •Hip-hip-array!
- •Stretching out
- •Crossing your hatches
- •Following the Plot
- •A Setup Roadmap
- •Choosing your units
- •Weighing up your scales
- •Thinking annotatively
- •Thinking about paper
- •Defending your border
- •A Template for Success
- •Making the Most of Model Space
- •Setting your units
- •Making the drawing area snap-py (and grid-dy)
- •Setting linetype and dimension scales
- •Entering drawing properties
- •Making Templates Your Own
- •Setting Up a Layout in Paper Space
- •Will that be tabs or buttons?
- •View layouts Quick(View)ly
- •Creating a layout
- •Copying and changing layouts
- •Lost in paper space
- •Spaced out
- •A view(port) for drawing in
- •About Paper Space Layouts and Plotting
- •Managing Your Properties
- •Layer one on me!
- •Accumulating properties
- •Creating new layers
- •Manipulating layers
- •Using Named Objects
- •Using AutoCAD DesignCenter
- •Copying layers between drawings
- •Controlling Your Precision
- •Keyboard capers: Coordinate input
- •Understanding AutoCAD’s coordinate systems
- •Grab an object and make it snappy
- •Other Practical Precision Procedures
- •Introducing the AutoCAD Drawing Commands
- •The Straight and Narrow: Lines, Polylines, and Polygons
- •Toeing the line
- •Connecting the lines with polyline
- •Squaring off with rectangles
- •Choosing your sides with polygon
- •(Throwing) Curves
- •Going full circle
- •Arc-y-ology
- •Solar ellipses
- •Splines: The sketchy, sinuous curves
- •Donuts: The circles with a difference
- •Revision clouds on the horizon
- •Scoring Points
- •Commanding and Selecting
- •Command-first editing
- •Selection-first editing
- •Direct object manipulation
- •Choosing an editing style
- •Grab It
- •One-by-one selection
- •Selection boxes left and right
- •Perfecting Selecting
- •AutoCAD Groupies
- •Object Selection: Now You See It . . .
- •Get a Grip
- •About grips
- •A gripping example
- •Move it!
- •Copy, or a kinder, gentler Move
- •A warm-up stretch
- •Your AutoCAD Toolkit
- •The Big Three: Move, Copy, and Stretch
- •Base points and displacements
- •Move
- •Copy
- •Copy between drawings
- •Stretch
- •More Manipulations
- •Mirror
- •Rotate
- •Scale
- •Array
- •Offset
- •Slicing, Dicing, and Splicing
- •Trim and Extend
- •Break
- •Fillet and Chamfer and Blend
- •Join
- •When Editing Goes Bad
- •Zoom and Pan with Glass and Hand
- •The wheel deal
- •Navigating your drawing
- •Controlling your cube
- •Time to zoom
- •A View by Any Other Name . . .
- •Looking Around in Layout Land
- •Degenerating and Regenerating
- •Getting Ready to Write
- •Simply stylish text
- •Taking your text to new heights
- •One line or two?
- •Your text will be justified
- •Using the Same Old Line
- •Turning On Your Annotative Objects
- •Saying More in Multiline Text
- •Making it with Mtext
- •It slices; it dices . . .
- •Doing a number on your Mtext lists
- •Line up in columns — now!
- •Modifying Mtext
- •Gather Round the Tables
- •Tables have style, too
- •Creating and editing tables
- •Take Me to Your Leader
- •Electing a leader
- •Multi options for multileaders
- •How Do You Measure Up?
- •A Field Guide to Dimensions
- •The lazy drafter jumps over to the quick dimension commands
- •Dimension associativity
- •Where, oh where, do my dimensions go?
- •The Latest Styles in Dimensioning
- •Creating and managing dimension styles
- •Let’s get stylish!
- •Adjusting style settings
- •Size Matters
- •Details at other scales
- •Editing Dimensions
- •Editing dimension geometry
- •Editing dimension text
- •Controlling and editing dimension associativity
- •Batten Down the Hatches!
- •Don’t Count Your Hatches. . .
- •Size Matters!
- •We can do this the hard way. . .
- •. . . or we can do this the easy way
- •Annotative versus non-annotative
- •Pushing the Boundary (Of) Hatch
- •Your hatching has no style!
- •Hatch from scratch
- •Editing Hatch Objects
- •You Say Printing, We Say Plotting
- •The Plot Quickens
- •Plotting success in 16 steps
- •Get with the system
- •Configure it out
- •Preview one, two
- •Instead of fit, scale it
- •Plotting the Layout of the Land
- •Plotting Lineweights and Colors
- •Plotting with style
- •Plotting through thick and thin
- •Plotting in color
- •It’s a (Page) Setup!
- •Continuing the Plot Dialog
- •The Plot Sickens
- •Rocking with Blocks
- •Creating Block Definitions
- •Inserting Blocks
- •Attributes: Fill-in-the-Blank Blocks
- •Creating attribute definitions
- •Defining blocks that contain attribute definitions
- •Inserting blocks that contain attribute definitions
- •Edit attribute values
- •Extracting data
- •Exploding Blocks
- •Purging Unused Block Definitions
- •Arraying Associatively
- •Comparing the old and new ARRAY commands
- •Hip, hip, array!
- •Associatively editing
- •Going External
- •Becoming attached to your xrefs
- •Layer-palooza
- •Creating and editing an external reference file
- •Forging an xref path
- •Managing xrefs
- •Blocks, Xrefs, and Drawing Organization
- •Mastering the Raster
- •Attaching a raster image
- •Maintaining your image
- •Theme and Variations: Dynamic Blocks
- •Lights! Parameters!! Actions!!!
- •Manipulating dynamic blocks
- •Maintaining Design Intent
- •Defining terms
- •Forget about drawing with precision!
- •Constrain yourself
- •Understanding Geometric Constraints
- •Applying a little more constraint
- •AutoConstrain yourself!
- •Understanding Dimensional Constraints
- •Practice a little constraint
- •Making your drawing even smarter
- •Using the Parameters Manager
- •Dimensions or constraints — have it both ways!
- •The Internet and AutoCAD: An Overview
- •You send me
- •Send it with eTransmit
- •Rapid eTransmit
- •Bad reception?
- •Help from the Reference Manager
- •Design Web Format — Not Just for the Web
- •All about DWF and DWFx
- •Autodesk Design Review 2013
- •The Drawing Protection Racket
- •Autodesk Weather Forecast: Increasing Cloud
- •Working Solidly in the Cloud
- •Free AutoCAD!
- •Going once, going twice, going 123D
- •Your head planted firmly in the cloud
- •The pros
- •The cons
- •Cloudy with a shower of DWGs
- •AutoCAD 2013 cloud connectivity
- •Tomorrow’s Forecast
- •Understanding 3D Digital Models
- •Tools of the Trade
- •Warp speed ahead
- •Entering the third dimension
- •Untying the Ribbon and opening some palettes
- •Modeling from Above
- •Using 3D coordinate input
- •Using point filters
- •Object snaps and object snap tracking
- •Changing Planes
- •Displaying the UCS icon
- •Adjusting the UCS
- •Navigating the 3D Waters
- •Orbit à go-go
- •Taking a spin around the cube
- •Grabbing the SteeringWheels
- •Visualizing 3D Objects
- •Getting Your 3D Bearings
- •Creating a better 3D template
- •Seeing the world from new viewpoints
- •From Drawing to Modeling in 3D
- •Drawing basic 3D objects
- •Gaining a solid foundation
- •Drawing solid primitives
- •Adding the Third Dimension to 2D Objects
- •Creating 3D objects from 2D drawings
- •Modifying 3D Objects
- •Selecting subobjects
- •Working with gizmos
- •More 3D variants of 2D commands
- •Editing solids
- •Get the 2D Out of Here!
- •A different point of view
- •But wait! There’s more!
- •But wait! There’s less!
- •Do You See What I See?
- •Visualizing the Digital World
- •Adding Lighting
- •Default lighting
- •User-defined lights
- •Sunlight
- •Creating and Applying Materials
- •Defining a Background
- •Rendering a 3D Model
- •Autodesk Feedback Community
- •Autodesk Discussion Groups
- •Autodesk’s Own Bloggers
- •Autodesk University
- •The Autodesk Channel on YouTube
- •The World Wide (CAD) Web
- •Your Local ATC
- •Your Local User Group
- •AUGI
- •Books
- •Price
- •3D Abilities
- •Customization Options
- •Network Licensing
- •Express Tools
- •Parametrics
- •Standards Checking
- •Data Extraction
- •MLINE versus DLINE
- •Profiles
- •Reference Manager
- •And The Good News Is . . .
- •APERTURE
- •DIMASSOC
- •MENUBAR
- •MIRRTEXT
- •OSNAPZ
- •PICKBOX
- •REMEMBERFOLDERS
- •ROLLOVERTIPS
- •TOOLTIPS
- •VISRETAIN
- •And the Bonus Round
- •Index
Chapter 18: Everything from Arrays to Xrefs 413
Figure 18-7: The Attach PDF Underlay dialog box.
AutoCAD allows you to import about 20 different file formats into an AutoCAD drawing. Most of these are 3D modeling formats. They are imported into model space (not attached or xref-ed), and are used as the basis for additional 3D modeling and editing and/or for generating 2D working drawings from them. We discuss 3D to 2D in Chapter 23.
Theme and Variations: Dynamic Blocks
You can add variety to your blocks by making them dynamic. The two most useful applications for dynamic blocks are multiple presentations of similar objects and manipulation of components within individual block inserts.
AutoCAD dynamic blocks feature offers you a great deal of flexibility to block creation and insertion, but using them is also a very complicated system with its own set of commands and system variables. We recommend that you become very familiar with regular block creation and insertion techniques for creating and inserting blocks (which we describe in Chapter 17) before you tackle dynamic blocks.
Spend some time planning your dynamic blocks. Sketch out the geometry for each variation in appearance (visibility state) and decide where the common base point should be. Unless you’re a lot smarter than we are, you’ll probably find that creating dynamic blocks is complex enough without trying to design your blocks as you go.
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414 Part IV: Advancing with AutoCAD
Now you see it
If your drawing shows six different kinds of windows, one approach is to create six different standard blocks to represent them all. Alternatively, you can create a single dynamic block and define visibility states to cover all six different types. The following steps show you how to make your blocks do double (or sextuple?) duty by using the Edit Block Definition dialog box:
1.Open a drawing that contains some block definitions you’d like to combine, or draw some simple geometry to make some similar types of objects.
You can find the files we use in this sequence of steps at this book’s companion website. Go to www.dummies.com/go/autocad2013fd and download afd18.zip. The drawing named afd18b.dwg contains the three-piece furniture suite (see Figure 18-8) we use to create a dynamic block.
You can create dynamic blocks from scratch, or you can work with existing standard (nondynamic) block definitions. Figure 18-8 shows a drawing with three nondynamic blocks.
2.On the Block panel of the Home tab, choose Block Editor to open the Edit Block Definition dialog box.
3.In the Block to Create or Edit box, specify a new block name or select Current Drawing and then click OK to display the Block Editor window.
The Block Editor is a special authoring environment with its own Ribbon tab plus a passel of command-line commands. You also have access to the rest of the Ribbon tabs, so you can draw and edit just like you would in the regular drawing window. The background color is different from the drawing editor’s background color to help you remember where you are.
The Block Editor tab’s Geometric, Dimensional, and Manage panels (see Figure 18-9) are elements of the AutoCAD parametric drawing feature. (AutoCAD LT doesn’t fully support parametric drawing, so the LT Block Editor lacks the Geometric and Dimensional panels and gets a miniversion of the Manage panel.) In this book, we don’t have room to cover parametric constraints in dynamic blocks, but we do cover parametric drafting in Chapter 19. The concepts are pretty similar to adding parametric features to dynamic blocks.
If you enter a new block name, AutoCAD displays an empty blockauthoring environment where you draw geometry or insert existing blocks. If you instead select Current Drawing, AutoCAD places all drawing objects inside the block authoring environment.
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Chapter 18: Everything from Arrays to Xrefs 415
Figure 18-8: Three blocks to make three seats.
4.Create some geometry for the first visibility state. Alternatively, click the Home tab, choose Insert on the Block panel, and select an existing block definition to serve as the first visibility state.
When creating geometry from scratch, pay attention to where the common base point should be. Although you use different blocks to assemble a multiple-view block, they should all have the same base point. (0,0 is a good one for blocks.) You don’t want your chairs jumping around between different insertion points!
5.If you inserted an existing block in Step 4, deselect all three Specify On-Screen check boxes, make sure that the Explode check box is not selected, and then click OK.
6.Repeat Steps 4 and 5, drawing or inserting all the necessary geometry.
At this point, your drawing screen may look pretty strange (see Figure 18-9). Don’t worry; you’re going to fix it in the next steps.
7.Click the Parameters tab of the Block Authoring Palettes and then click Visibility, as shown in Figure 18-9.
If the palettes aren’t open, click Authoring Palettes on the Manage panel on the highlighted Block Editor contextual tab of the Ribbon.
AutoCAD prompts you to specify the parameter location.
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416 Part IV: Advancing with AutoCAD
Visibility Status controls
Block Editor panels
Block Authoring palettes Visibility Parameter marker
Figure 18-9: Three seats in the Block Editor.
8.Click to place the parameter marker somewhere other than the base point location you chose in Step 4.
AutoCAD places a parameter marker at the selected point and returns to the command line. As shown in Figure 18-9, the label Visibility1 appears next to the Visibility Parameter marker, and a yellow Alert symbol indicates that no action has been assigned to the parameter yet. The controls on the Ribbon’s Visibility panel become active.
The parameter location that you specify will be the spot on the block where the dynamic block option grip will be displayed. It’s not crucial where you locate this point, but try to pick a sensible location on the object. If you specify the same point for the parameter location as the base point for the block, you may have a hard time selecting the dynamic option grip.
9.Click Visibility States on the Visibility panel. Click Rename and change VisibilityState0 to something more descriptive. Then click OK.
As is the case with other named objects in AutoCAD, best practice is to assign useful, descriptive names rather than accept the default generic labels.
10.On the Visibility panel, click the Make Invisible button. At the Select Objects prompt, select the geometry or block inserts that should be invisible in the current visibility state — that is, those that are not associated with the current visibility state — and then press Enter.
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