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Chemical Sciences 119

Trisha Bihal

BSc Chemistry

“Queen Mary has a brilliant reputation, as well as outstanding records of results. When I came to an open day, I was made to feel very comfortable. Out of five I would rate Queen Mary: four for teaching excellence; four for innovation; and five for academic and study facilities.

“It’s a great area to be a student, there are loads of things to do: explore the parks, activities, nightlife – even the go-karting and rock climbing adventure parks just off the Mile End Road.

“I have many favourite places on campus: the Library where we can work in groups (especially to revise), and the Francis Bancroft and Joseph Priestley building computer rooms which are ideal for independent work. But best of all is the Hive (study centre). It’s a fab place for chilling out with friends and taking a more relaxed approach to working.

“There are great lab facilities. By far the most interesting thing I’ve done so far is carry out laboratory experiments and use the results to come to a conclusion about a fake murder case.”

120 Design

Design

The study of design at Queen Mary involves an exploration of the process of inventing products that improve our lives.

An important part of design in this context is problem solving. Designers aim to find the optimum solution to meet as many of the user’s needs as possible. There

will never be one conclusive solution to a design problem: it is a case of finding the ‘best fit’ after considering the budget, aesthetics, and any practical constraints, while of course, always keeping in mind the person who will eventually be using the product.

Design is a creative and thinking process, usually centred on ideas rather than technology. However, students of engineering, design and innovation benefit from technical and materials knowledge; you will use not only creative processes, but also mathematical analysis.

A unique element of our design programmes is that you will be equipped with the necessary technical skills to take design to the next level, off the page and into production.

Designers must also have excellent communication skills, which may include the ability to sketch an initial idea, present a product to a client or simply explain a concept to an engineer who will take the design forward.

Why study design at Queen Mary?

In the most recent National Student Survey (NSS 2012), 84 per cent

of our students expressed overall satisfaction with their course, with 85 per cent expressing satisfaction with the teaching on their course.The quality of research taking place in the School of Engineering and Materials Science at Queen Mary was also rated highly in the most recent Research Assessment Exercise (RAE 2008). This feeds directly into your experience, meaning that you will be taught by people who are making significant contributions in their field, who will be able to pass on their knowledge and enthusiasm

to you.

At Queen Mary, you will benefit from:

the School’s strong links with design in the engineering industry

our location in a vibrant area of east London, with its flourishing art and design community

gaining a unique qualification that combines the development of design creativity and knowledge of technology

excellent workshop facilities available for exclusive use of design students.

Assessment

Assessment is continuous throughout the design and innovation courses. Theoretical work is presented in lectures and seminars and then assessed through essays and exams. Practical work

is assessed with written reports, projects, group work and studio work.

Our teaching

Course materials are delivered through a combination of lectures, problem-solving classes, laboratory practicals, problem-based learning and a variety of coursework. You will spend a lot of time on practical design projects in free studio time both as part of a group and individually.

Admissions

The standard procedure is to apply through UCAS. We select on the basis of your application and by formal interview.

Academic enquiries

School of Engineering

and Materials Sciences Tel: +44 (0)20 7882 8736 email:

semsugadmissions@qmul.ac.uk

Admissions Office

Enquiries Hotline (UK callers only): 0800 376 1800

Tel (international students): +44 (0)20 7882 5511

email: admissions@qmul.ac.uk

Design 121

And afterwards...

Why study design?

What can I do afterwards?

Design is a field that lies between art and science, combining creative and logical thinking. Our graduates are both engineering professionals who can understand and apply the latest technologies, and designers who understand creative design processes, design principles and their applications. The transferable skills you gain will make you attractive to a wide range of employers. These skills include:

numeracy

teamwork

project management

presentation skills

analytical thinking

creativity.

What our graduates do next

Graduates from our design programmes will have an in-depth understanding of new technological developments and socio-cultural requirements in product development – a unique combination which ensures good career prospects in a wide range of industries, particularly those associated with design and product development. Graduates will typically take up design roles in engineering consultancies, or

companies involved in research and development, and product design. These companies could span a range of fields, including science, medicine, sport, transport, the aerospace industry and consumer products.

Examples of recent graduate destinations include:

Graduate Design Engineer Dyson

Industrial Designing Engineer Axon 56

Graphic Designer Discovered Authors

Designer Heath Nash

Senior Design Engineer Ministry of Defence

How we support you

Throughout your time at Queen Mary, you will have access to a careers programme, which will prepare you for internships and graduate-level work. This programme includes workshops on job hunting and job applications as well as employer events to facilitate networks and to help you explore your options.

In the School of Engineering and Materials Science (SEMS) we hold careers sessions each week on all aspects of securing suitable graduate employment. In addition to these sessions the SEMS Industrial Liaison Forum meets twice a year and provides an opportunity for students, academics and our contacts from the engineering and materials science industries to interact. All of our undergraduate programmes are also available with Industrial Experience, providing invaluable work experience during your degree.

Opportunities for work experience are substantial given Queen Mary’s location close to Canary Wharf and the City. You are encouraged to build your work experience throughout your studies, through, for example, our QM Projects work experience scheme, QM Temps job agency, Experience Works events and volunteering. Over 800 vacancies are available to browse on the QM JobOnline vacancy site.

profile alumni

Charlotte

Christoffersen

Studied: BEng Design

and Innovation

Currently: MA/MSc Innovation

Design Engineering at the Royal

College of Art

Why did you choose Queen Mary?

I chose Queen Mary for the Design and Innovation degree programme, which is innovative and hard to find anywhere else.

How did your time at Queen Mary prepare you for work?

I learnt to communicate and was prepared for professional life by getting guidance in what I am good at and how to develop those skills.

What can current students do to prepare for getting a job in your area?

Make sure to build up a diverse portfolio and a design process that is right for you. Design and Innovation is a great route into product design, and the industry understands the need for people who know how to integrate engineering and design.

122 Design

Design

Degree programmes

Engineering, Design

and Innovation

(subject to approval)

WH21 BEng (three years)

W242 BEng (four years with Industrial Experience)

W240 MEng (four years)

W241 MEng (five years with Industrial Experience)

UCAS points: 320 (BEng); 360 (MEng)

A-level: 360 points over three A- levels (MEng); 320 points over three A-levels (BEng). Must include maths or physics A-level and one creative subject

IB: 36 points overall (MEng); 34 points overall (BEng). Must include maths or physics at HL 6 and a creative subject at HL 6

Find out more about these programmes and entry requirements at www.qmul.ac.uk/WH21, www.qmul.ac.uk/W242, www.qmul.ac.uk/W240

and www.qmul.ac.uk/W241

These programmes look to the future, when the most successful designers will be those trained as both engineering professionals who understand and can apply the latest technologies, and designers who understand creative design processes, design principles

and their applications.

The programmes are aimed at students with an interest in

engineering but who wish to work creatively in design. They will appeal to those who have always wanted to invent, to visualise, to create and are challenged by complex problem solving.

profile student

Chris Verbick

“The engineering studies we undertake at Queen Mary are essential to our understanding of design. Queen Mary has great production facilities and allows

us to take our pieces from concept to creation.

“Research on one of our studio projects involved a day trip to the seaside at Southwold. We spent the day researching and finished it

off with a trip to a local brewery.

“I’ve been to many different cities and would rank east London very highly for fun and culture. There is always something going on, and there are many interesting places to explore near the Queen Mary campus. One of my favourite things to do is to walk along the canal towpath just beside the Mile End campus, away from the streets and traffic. It makes for a very pleasant start to the day.”

Design 123

Materials and Design

J590 BEng (three years)

J591 BEng (four years with Industrial Experience)

UCAS points: 320

A-level: 320 points over three A- levels. Must include maths, physics or chemistry A-level and one creative subject

IB: 34 points overall with maths, physics or chemistry at HL 6 and a creative subject at HL 6

If a creative subject is not offered applicants may be asked to submit evidence of creativity.

Find out more about these programmes and entry requirements at www.qmul.ac.uk/J590

and www.qmul.ac.uk/J951

This is a practical programme which allows you to develop strong creative skills alongside the scientific and mathematical principles which underpin materials science. You will study core modules in materials science, focusing on the composition, structure, properties and processing of different materials, learning how they can

be used to create new devices, structures and technology. Throughout the degree you will take part in original design work through individual and group projects, including creative work in the design studio. In your final year, you will combine your creative design and materials science skills to carry out a major industry-sponsored individual design project. By the end of the programme you will be able to work effectively in a design role within a range of high-tech manufacturing and design industries.

profile staff

Adam Sutcliffe

Lecturer in Design

Why are you passionate about teaching your subject? For lots of reasons. Mostly because what I teach helps engineers develop the creative and lateral side of their brain and fuse it with the logical side. The engineering brain is a problem solving machine which needs to be lubricated with experience and ideally creativity.

What makes your teaching different? Having studied at both Imperial and the Royal College of Art, as well as running my own design consultancy, I can ensure that the content that I teach, and the challenges I present in the coursework, are both relevant and realistic. My aim is to present my students with a unique learning experience that is distilled from my 15 years of professional practice.

What are your research interests?

Unlike normal lecturers, I don't do research. I run a design consultancy delivering industrial/product/service design solutions.

What inspires you? The way people engage and interact with the world around them, and the challenges that this presents to them. As a designer I'm particularly inspired by the work of Thomas Heatherwick. As an engineer I'm inspired by the rapid evolution of ALM (Additive Layer Manufacturing) into a technology that will soon be highly affordable.

124 Electronic Engineering and Computer Science

Electronic Engineering and Computer Science

Electronic engineering and computer science are fascinating fields driving scientific and technological progress, creating the tools that advance society and improve our quality of life. The two fields unite diverse subjects, such as software engineering, multimedia, electronics, networking and communications, art, digital music, physics and mathematics, with problem solving as the central theme.

Electronic engineers and computer scientists apply analytical thinking, design and programming skills to create innovative solutions. They work on a wide range of problems, from finding new ways to do things, for example, making computers smaller and faster, to discovering entirely new things to do. Electronic engineers and computer scientists operate in a range of fields, including:

telecommunications

multimedia and gaming

security

networking.

Why study electronic engineering and computer science at Queen Mary?

In the most recent Research Assessment Exercise (RAE 2008), we are ranked in the top 20 electronic engineering and computer science departments in the UK. We regularly win awards for outstanding teaching, including recently, a prestigious National Teaching Fellowship and a Royal Academy

of Engineering Teaching prize. Our students win prizes too: for each of the past three years a student from the School has won The Institute of Engineering and Technology (IET) prize for outstanding academic performance. Many of our degree programmes have professional accreditation from the IET or the Chartered Institute for IT (BCS) highlighting their academic quality and relevance to the workplace. You will have opportunities to undertake industrially linked final-year projects

and be supported by specialist staff in pursuing a range of opportunities for industrial placements and work experience. Recent students have found placements with Goldman Sachs, Accenture, HSBC, Google, IBM and Reuters.

Our excellent teaching facilities include an award-winning Informatics Teaching Laboratory with over 300 networked workstations,

a dedicated workspace for laptop Wi-Fi access and a ‘quiet space’ for final-year students. We also have innovative research facilities, including an Augmented Human Interaction Laboratory, enabling fullbody and multi-person motion capture, and virtual and augmented reality systems. Finally, we are less than a couple of miles from the area around Old Street known as Silicon Roundabout or Tech City, home to at least 400+ digital start-ups, including Last.fm, SoundCloud and TweetDeck. We have links with a number of companies in the area and also sponsor the Digital Shoreditch Festival.

Assessment

Assessment for most modules is through a combination of examination and coursework. Laboratory-based modules are often assessed through practical

assignments, while more theoretical modules may be assessed through exercise sheets or written assignments. Project work,

both group and individual, forms a significant component of assessment in your programme.

Our teaching

Classes include lectures, laboratory sessions and tutorial sessions. In lectures, you will learn core material, while in laboratory and tutorial sessions you will work on problembased learning activities in smaller classes. You will spend 15-20 hours per week in lectures, as well as undertaking independent work and study. Throughout your programme, we highlight issues relevant to the professional context of your studies. We strongly encourage you to get experience of applying your knowledge and skills through paid or unpaid work opportunities or a year-long industrial placement.

Admissions

All prospective applicants should make their applications through the Universities and Colleges Admissions Service (UCAS). Selected applicants may be invited to attend an interview and all will be invited to attend an open day.

Academic enquiries

School of Electronic Engineering and Computer Science

Tel: +44 (0)20 7882 7335

email: ug-enquiries@eecs.qmul.ac.uk www.eecs.qmul.ac.uk

General enquiries

Enquiries Hotline (UK callers only): 0800 376 1800

Tel (international students): +44 (0)20 7882 5511

email: admissions@qmul.ac.uk

Electronic Engineering and Computer Science 125

And afterwards...

Why study electronic engineering and computer science?

What can I do afterwards?

A degree in electronic engineering or computer science offers excellent career prospects – recent research by e-skills UK estimates required numbers of IT and telecoms professionals will grow at four times the UK average during 2010 to 2020. In addition to technical skills, you will develop valuable transferable skills, including:

team-working • project management • entrepreneurship

problem solving.

Our graduates gain employment with both multinational corporations and small and medium-sized enterprises, and some start their own business.

What our graduates do next

Graduates from the School of Electronic Engineering and Computer Science go on to work in a wide variety of careers. Some apply their degree knowledge directly, entering careers such as Technical Specialist or Junior Technician, while others transfer skills gained during study into areas such as consultancy, education or finance. Others go on to study on one of

our range of exciting masters programmes, which cover a range of areas including digital music processing, telecommunications, and computing and information systems. Find out more at www.qmul.ac.uk/postgraduate

The national 2011 destination survey confirmed that 77 per

cent of students in the School were in employment and/or study six months after graduation with 74 per cent already working/studying at graduate level. These graduates also

have a strong earning power, with a median starting salary of £20,000.

The broad range of skills gained through courses in this School, coupled with multiple opportunities for extra-curricular activities and work experience, has enabled students to move into careers such as:

Technical Specialist Hewlett-Packard Autonomy

System Analyst Siemens

Compliance Analyst Trainer RBS

Junior Consultant Leadent Solutions

Research Assistant

Queen Mary, University of London

IT Infrastructure Engineer Bank of America

Applications Support Analyst Calyon Financial SNC

Product Development Engineer Jaguar Land Rover

How we support you

Throughout the course, you will have access to a bespoke careers programme, to prepare you for internships and graduate-level work. This programme includes workshops on job hunting and job applications, as well as employer events to facilitate networks and help you

to explore your career options.

Recent careers events in the School of Electronic Engineering and Computer Science include the

IT and Technology Fair featuring 30 organisations including BAE

Systems, Jaguar Land Rover, Logica, and SELEX Galileo; and ‘Start Up, Stand Up’ led by QM Careers and QM Entrepreneurs, to inspire entrepreneurship in Technology.

profile alumni

Rituparna Mallick

Studied: BEng Computer

Engineering (2011)

Currently: Associate Software

Engineer at Accenture

How did you find out about your current job?

Through Milkround.com. However, I met people from the company at the Queen Mary graduate job fair.

How did your time at Queen Mary prepare you for work? The module Professional Applications in my first year prepared me for job interviews, presentations as well as helped me to develop my CV. I also learnt a lot of new programming languages.

Being the student organiser of the Peer-Assisted Student Support (PASS) scheme, I got the opportunity to develop leadership skills and managed to get over my shy nature.

What does your current job involve day-to-day?

Everything from software design to developing and testing, mainly in Java, .NET etc.

What can students do to prepare for getting a job in your area?

They should focus on all aspects of developing software, including analysis and design as well as coding and testing.

126 Electronic Engineering and Computer Science

Electronic Engineering and Computer Science

Degree programmes

Electrical and Electronic

Engineering

H600 BEng (three years)

UCAS points: 340-300

A-level: AAB-BBB with A-level maths and physics. A-level Electronics will be considered in place of Physics and for exceptional candidates, AS physics will be considered

IB: 32 points overall with mathematics HL 6 points

Find out more about the programme and entry requirements at www.qmul.ac.uk/H600

This programme provides you with a solid foundation in the principles of electrical science, systems and electronics. The programme covers a broad range of topics

in electronics, control and programming, including specialisations such as power engineering, electronics and microprocessors and digital signal processing.

Electronic Engineering

H610 BEng (three years)

Electronic Engineering with Industrial Experience

H611 BEng (four-years)

UCAS points: 340-300

A-level: AAB-BBB with A-level maths and physics. A-level electronics will be considered in place of physics and for exceptional candidates, AS physics will be considered

IB: 32-34 points overall with mathematics HL 6 points

Find out more about these programmes and entry requirements at www.qmul.ac.uk/H610

or www.qmul.ac.uk/H611

These programmes cover digital and analogue circuit design, programming, microprocessors and communications systems. Emphasis is placed on systems and the design of digital and analogue circuits using advanced software tools. You may study very large-scale integration (VLSI), communication systems and digital signal processing (DSP). A design and build group project

is taken in the second year and develops team-working skills. The final individual project allows

you to tackle in depth a topic of your choice. The Industrial Experience option enables you to spend a year working in industry.

profile staff

Professor Clive Parini

Why are you passionate about teaching your subject? I teach Microwave Electronics and Antennas for Mobile Communications. What is special about this area is that it is completely definable by mathematics, the only limitation about accurately predicting how an antenna will work in the real world is the level of model detail and how big a computer I have to model it. So it uses maths to shape our practical world, for example it lets me design the antenna in your mobile phone and tell me how it will radiate when you hold it.

What do you enjoy most about teaching at Queen Mary? I enjoy getting a class to realise how something they may use or see everyday actually works, and giving them an insight into the design process.

What inspires you? I am working with a group of researchers on developing novel sensor platforms, communications and decision support systems to assist medical personnel in the rapid profiling of patients/casualties and timecritical decision-making following a medical emergency. It aims to revolutionise patient monitoring and treatment at the point of injury and help make the right decisions on treatment in the critical ‘golden hour’ after a critical injury.

Electronic Engineering and Computer Science 127

Electronic Engineering

and Telecommunications

H691 BEng (three years)

H690 MEng (four years)

UCAS points: 340-300

A-level: AAB-BBB with A-level maths and physics. A-level Electronics will be considered in place of physics and for exceptional candidates, AS physics will be considered

IB: 32-34 points overall with mathematics HL 6 points

Find out more about these programmes and entry requirements at www.qmul.ac.uk/H691

or www.qmul.ac.uk/H690

These programmes cover the most rapidly growing areas of electronic engineering and all aspects of communications. You will learn about microwave and optical systems as well as the design, operation and management of largescale communication networks for computers and voice and video signals. A range of technical and business modules provides a strong engineering foundation to this specialised degree. The MEng programme has the same first three years as the equivalent BEng, with the inclusion of a team project in the third year. The MEng has an additional fourth year of study of advanced postgraduate modules, on topics such as security, authentication, satellite communications and mobile services.

Electronic Engineering

and Computing

Hl61 BEng (three years)

Hl6C MEng (four years)

UCAS points: 340-300

A-level: AAB-BBB with A-level maths

IB: 32-34 points overall with mathematics HL 6 points

Find out more about these programmes and entry requirements at www.qmul.ac.uk/Hl61

or www.qmul.ac.uk/Hl6C

These programmes include the digital circuit design elements of the electronic engineering programmes, but emphasise computer systems and software. They also focus on the increasingly important areas of artificial intelligence and network computing, internet computing and e-commerce engineering. The MEng includes all the material from the BEng but the extra year allows you to study advanced modules on music, speech, video and image processing, quality management and network modelling and performance. You can transfer on to the MEng from the BEng until the end of the second year, subject to satisfactory performance.

profile student

Wedad El-Turk

Electronic Engineering

“Before actually visiting Queen Mary, I was very impressed with its reputation. I particularly liked the fact that it is a campus university situated in the heart of London, and also part of the University

of London.

“I really like the way the programme is structured: one minute you are sitting in the lab-programming, next you’re in a lecture theatre with 200 other students for an economics lecture, and the next, standing

in front of a group of people conducting a presentation.

“I am currently an ambassador for the School as well as a class

representative. Having both of these roles is very satisfying, as they give me a sense of responsibility. This coming year, I will also be on the advertising team in the Islamic Society.”

128 Electronic Engineering and Computer Science

Electronic Engineering and Computer Science

Degree programmes

Audio Systems

Engineering

H657 BEng (three years)

H642 MEng (four years)

UCAS points: 340-300

A-level: AAB-BBB with A-level maths

IB: 32-34 points overall with mathematics HL 6 points

Find out more about these programmes and entry requirements at www.qmul.ac.uk/H657

or www.qmul.ac.uk/H642

These programmes use mathematics and engineering techniques to enable you to understand how technology is applied to music and audio.

You will learn how computers and electronics shape electronic musical instruments, digital audio systems, music downloads, sound effects and games. In addition to a team project in your second year, you will complete an individual final-year project that will be supervised by a researcher in our world-leading Centre for Digital Music (C4DM). Martyn Ware, founder of ‘80s bands The Human League and Heaven 17, record producer and world-leading 3D sound artist, is a Visiting Professorial Fellow in the School and takes an active interest in C4DM, where he brings a wealth

of experience and enthusiasm to these programmes.

Multimedia and

Arts Technology

I150 BSc(Eng) (three years)

Multimedia and Arts Technology with

Industrial Experience

I151 BSc(Eng) (four years)

UCAS points: 340-300

A-level: AAB-BBB

IB: 32-34 points overall with mathematics HL 6 points

Find out more about these programmes and entry requirements at www.qmul.ac.uk/I150 or www.qmul.ac.uk/I151

These programmes cover fundamental aspects of the digital economy, creative multimedia production, multimedia social networks, computer-driven animation, multimedia scripting, interactive multimedia design, 3D graphics, web-based advertisement production, and management and planning of media assets. They emphasise computer systems, digital installations and software with a special focus on new media creation, and provide core knowledge of media production and multimedia system design. Graduates from these programmes will effectively combine technical and creative skills. The Industrial Experience option allows you to spend a year working in industry.

Information and

Communication

Technologies

I100 BSc(Eng) (three years)

UCAS points: 340-300

A-level: AAB-BBB

IB: 32-34 points overall with mathematics HL 6 points

Find out more about the programme and entry requirements at www.qmul.ac.uk/I100

This programme includes programming and software engineering with an emphasis on applied topics such as systems, security and business management. You will gain a broad range of skills that will equip you for a career in

a variety of sectors, including management and consulting, finance, government and the media.

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