- •Оглавление
- •Введение
- •Обзор технологии ati CrossFire
- •Принципы построения
- •Режимы рендеринга (Алгоритмы построения изображений)
- •Режим SuperTiling
- •Режим Scissor
- •Режим Alternative Frame Rendering (afr)
- •Режим SuperAa
- •Xpress 200: нервная система CrossFire
- •Чипсет Xpress 200 для Intel. Чипсет Xpress 200 для amd.
- •Catalyst: последняя составляющая технологии
- •Обзор технологии nVidia sli (Scalable Link Interface)
- •История
- •Принципы построения
- •Алгоритмы построения изображений
- •Мост sli
- •Разные мосты sli.
- •Преимущества CrossFire перед sli
- •Другие современные тенденции
- •Серии Видеокарт
- •Заключение
- •Тестирование производительности видеокарт
- •Цели тестирования
- •Методики тестирования
- •Технологии, применяемые в видеокартах
- •Использованная литература
- •Приложение
Использованная литература
http://www.3dnews.ru/news/nvidia_hybrid_sli_besshumno_i_ekonomichno/
http://www.3dnews.ru/video/geforce_9800gx2_overclockers_gain/index2.htm
http://www.3dnews.ru/news/hybrid_crossfire_povisit_proizvoditelnost_grafiki_v_1_6_raza/
http://www.3dnews.ru/video/3-way_sli/
http://www.slizone.com/page/home.html
Приложение
Результаты тестирования:
Тест1 |
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Width |
1400 |
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Height |
1050 |
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Anti-Aliasing |
None |
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Anti-Aliasing Quality |
0 |
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Texture Filtering |
Optimal |
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Max Anisotropy |
4 |
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VS Profile |
3_0 |
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PS Profile |
3_0 |
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Force Full Precision |
No |
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Disable DST |
No |
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Disable Post-Processing |
No |
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Force Software Vertex Shader |
No |
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Color Mipmaps |
No |
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Repeat Tests |
Off |
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Fixed Framerate |
Off |
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Comment |
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3DMark Score |
1862 3DMarks |
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Game Tests |
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GT1 - Return To Proxycon |
6,8 FPS |
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Game Tests |
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GT2 - Firefly Forest |
6,2 FPS |
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Game Tests |
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GT3 - Canyon Flight |
9,8 FPS |
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Game Tests |
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CPU Score |
2225 CPUMarks |
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CPU Tests |
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CPU Test 1 |
1,3 FPS |
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CPU Tests |
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CPU Test 2 |
1,7 FPS |
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CPU Tests |
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Fill Rate - Single-Texturing |
1214,2 MTexels/s |
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Feature Tests |
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Fill Rate - Multi-Texturing |
2937,1 MTexels/s |
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Feature Tests |
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Pixel Shader |
63,3 FPS |
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Feature Tests |
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Vertex Shader - Simple |
26,6 MVertices/s |
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Feature Tests |
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Vertex Shader - Complex |
17,1 MVertices/s |
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Feature Tests |
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8 Triangles |
1,6 MTriangles/s |
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Batch Size Tests |
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32 Triangles |
5,5 MTriangles/s |
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Batch Size Tests |
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128 Triangles |
17,5 MTriangles/s |
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Batch Size Tests |
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512 Triangles |
38,4 MTriangles/s |
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Batch Size Tests |
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2048 Triangles |
50,9 MTriangles/s |
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Batch Size Tests |
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32768 Triangles |
56,8 MTriangles/s |
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Batch Size Tests |
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System Info |
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Version |
3,12 |
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CPU Info |
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Physical Processors |
1 |
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Logical Processors |
1 |
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Central Processing Units |
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Central Processing Unit |
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Manufacturer |
Intel |
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Family |
Intel(R) Pentium(R) M processor 1.60GHz |
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Architecture |
32-bit |
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Internal Clock |
932 MHz |
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Internal Clock Maximum |
1334 MHz |
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External Clock |
533 MHz |
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Socket Designation |
uFCPGA |
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Type |
Central |
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Upgrade |
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MultiCore |
1 Processor Core |
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HyperThreadingTechnology |
N/A |
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Capabilities |
MMX, CMov, RDTSC, SSE, SSE2, PAE |
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Version |
Intel(R) Pentium(R) M processor 1.60GHz |
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DirectX Info |
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Version |
9.0c |
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Long Version |
4.09.00.0904 |
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DirectDraw Info |
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Version |
5.03.2600.2180 |
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Primary Device |
NVIDIA GeForce Go 6600 |
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Linked Display Adapters |
ЛОЖЬ |
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Display Devices |
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Display Device |
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Description |
NVIDIA GeForce Go 6600 |
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Manufacturer |
NVIDIA |
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Total Local Video Memory |
256 MB |
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Total Local Texture Memory |
241 MB |
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AGP Aperture Size |
61 MB |
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Driver File |
nv4_disp.dll |
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Driver Version |
7.2.7.1 |
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Driver Details |
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Driver Date |
25.03.2006 |
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Driver WHQL Certified |
ИСТИНА |
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Max Texture Width |
4096 px |
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Max Texture Height |
4096 px |
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Max User Clipping Planes |
6 |
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Max Active Hardware Lights |
8 |
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Max Texture Blending Stages |
8 |
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Fixed Function Textures In Single Pass |
8 |
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Vertex Shader Version |
3 |
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Pixel Shader Version |
3 |
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Max Vertex Blend Matrices |
0 |
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Max Texture Coordinates |
8 |
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PCI |
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Name |
NVIDIA GeForce Go 6600 |
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Vendor ID |
0x10de |
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Device ID |
0x0148 |
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SubSystem ID |
0x007a1025 |
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Revision ID |
0x00a2 |
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Bus |
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Type |
AGP |
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Revision |
3 |
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Enabled |
ИСТИНА |
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Rate |
4 |
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Sideband Addressing |
Supported |
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Fast Write |
Supported |
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Memory Info |
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Total Physical Memory |
512 MB |
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Motherboard Info |
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Supported Slot Types |
ISA, PCI, AGP |
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Manufacturer |
Acer |
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Model |
Dunlin |
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Version |
* |
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BIOS Vendor |
Acer |
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BIOS Version |
V1.20D |
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BIOS Release Date |
14.04.2005 |
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BIOS Properties |
Plug and Play, Flash |
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Card Slots |
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Data Bus Width |
32 b |
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Monitors |
Name |
Manufacturer |
Max Width |
Max Height | ||||||||||
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( ) |
1600 px |
1200 px | ||||||||||
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Operating System Info |
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Name |
Microsoft Windows XP |
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Version |
5.1.2600 |
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PlatformId |
2 |
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Service Pack |
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Version |
2 |
| |||||||||||||
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Name |
Service Pack 2 |
| |||||||||||||
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Suite |
256 |
| |||||||||||||
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Product Type |
1 |
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Media Center |
ЛОЖЬ |
| |||||||||||||
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Windows Environment |
32-bit |
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Тест2 |
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| |
Width |
1400 |
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|
| |
Height |
1050 |
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| |
Anti-Aliasing |
4 sample AA |
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| |
Anti-Aliasing Quality |
0 |
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| |
Texture Filtering |
Optimal |
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| |
Max Anisotropy |
4 |
|
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| |
VS Profile |
3_0 |
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| |
PS Profile |
3_0 |
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| |
Force Full Precision |
No |
|
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| |
Disable DST |
No |
|
|
| |
Disable Post-Processing |
No |
|
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| |
Force Software Vertex Shader |
No |
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| |
Color Mipmaps |
No |
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| |
Repeat Tests |
Off |
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| |
Fixed Framerate |
Off |
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| |
Comment |
|
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| |
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| |
3DMark Score |
1702 3DMarks |
|
Game Tests |
| |
GT1 - Return To Proxycon |
5,9 FPS |
|
Game Tests |
| |
GT2 - Firefly Forest |
5,7 FPS |
|
Game Tests |
| |
GT3 - Canyon Flight |
8,8 FPS |
|
Game Tests |
| |
CPU Score |
0 CPUMarks |
Not enough CPU tests run |
CPU Tests | ||
CPU Test 1 |
0,0 FPS |
N/A |
CPU Tests | ||
CPU Test 2 |
0,0 FPS |
N/A |
CPU Tests | ||
Fill Rate - Single-Texturing |
1406,0 MTexels/s |
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Feature Tests |
| |
Fill Rate - Multi-Texturing |
2958,3 MTexels/s |
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Feature Tests |
| |
Pixel Shader |
53,7 FPS |
|
Feature Tests |
| |
Vertex Shader - Simple |
26,2 MVertices/s |
|
Feature Tests |
| |
Vertex Shader - Complex |
16,6 MVertices/s |
|
Feature Tests |
| |
8 Triangles |
1,5 MTriangles/s |
|
Batch Size Tests |
| |
32 Triangles |
5,3 MTriangles/s |
|
Batch Size Tests |
| |
128 Triangles |
16,4 MTriangles/s |
|
Batch Size Tests |
| |
512 Triangles |
34,9 MTriangles/s |
|
Batch Size Tests |
| |
2048 Triangles |
44,3 MTriangles/s |
|
Batch Size Tests |
| |
32768 Triangles |
48,8 MTriangles/s |
|
Batch Size Tests |
|
Тест3 |
|
|
|
Width |
1280 |
|
|
Height |
1024 |
|
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Anti-Aliasing |
None |
|
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Anti-Aliasing Quality |
0 |
|
|
Texture Filtering |
Optimal |
|
|
Max Anisotropy |
4 |
|
|
VS Profile |
3_0 |
|
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PS Profile |
3_0 |
|
|
Force Full Precision |
No |
|
|
Disable DST |
No |
|
|
Disable Post-Processing |
No |
|
|
Force Software Vertex Shader |
No |
|
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Color Mipmaps |
No |
|
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Repeat Tests |
Off |
|
|
Fixed Framerate |
Off |
|
|
Comment |
|
|
|
|
|
|
|
3DMark Score |
2372 3DMarks |
|
Game Tests |
GT1 - Return To Proxycon |
9,7 FPS |
|
Game Tests |
GT2 - Firefly Forest |
7,6 FPS |
|
Game Tests |
GT3 - Canyon Flight |
11,6 FPS |
|
Game Tests |
CPU Score |
1860 CPUMarks |
|
CPU Tests |
CPU Test 1 |
0,9 FPS |
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CPU Tests |
CPU Test 2 |
1,7 FPS |
|
CPU Tests |
Fill Rate - Single-Texturing |
1136,0 MTexels/s |
|
Feature Tests |
Fill Rate - Multi-Texturing |
2842,6 MTexels/s |
|
Feature Tests |
Pixel Shader |
88,9 FPS |
|
Feature Tests |
Vertex Shader - Simple |
26,5 MVertices/s |
|
Feature Tests |
Vertex Shader - Complex |
17,5 MVertices/s |
|
Feature Tests |
8 Triangles |
1,5 MTriangles/s |
|
Batch Size Tests |
32 Triangles |
5,5 MTriangles/s |
|
Batch Size Tests |
128 Triangles |
17,5 MTriangles/s |
|
Batch Size Tests |
512 Triangles |
39,0 MTriangles/s |
|
Batch Size Tests |
2048 Triangles |
54,0 MTriangles/s |
|
Batch Size Tests |
32768 Triangles |
59,7 MTriangles/s |
|
Batch Size Tests |
Тест4 |
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|
| |
Width |
1280 |
|
|
|
Height |
1024 |
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|
|
Anti-Aliasing |
4 sample AA |
|
|
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Anti-Aliasing Quality |
0 |
|
|
|
Texture Filtering |
Optimal |
|
|
|
Max Anisotropy |
4 |
|
|
|
VS Profile |
3_0 |
|
|
|
PS Profile |
3_0 |
|
|
|
Force Full Precision |
No |
|
|
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Disable DST |
No |
|
|
|
Disable Post-Processing |
No |
|
|
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Force Software Vertex Shader |
No |
|
|
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Color Mipmaps |
No |
|
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Repeat Tests |
Off |
|
|
|
Fixed Framerate |
Off |
|
|
|
Comment |
|
|
|
|
|
|
|
|
|
3DMark Score |
2168 3DMarks |
|
Game Tests | |
GT1 - Return To Proxycon |
8,7 FPS |
|
Game Tests | |
GT2 - Firefly Forest |
7,1 FPS |
|
Game Tests | |
GT3 - Canyon Flight |
10,4 FPS |
|
Game Tests | |
CPU Score |
2165 CPUMarks |
|
CPU Tests | |
CPU Test 1 |
1,2 FPS |
|
CPU Tests | |
CPU Test 2 |
1,7 FPS |
|
CPU Tests | |
Fill Rate - Single-Texturing |
1405,8 MTexels/s |
|
Feature Tests | |
Fill Rate - Multi-Texturing |
2924,1 MTexels/s |
|
Feature Tests | |
Pixel Shader |
76,0 FPS |
|
Feature Tests | |
Vertex Shader - Simple |
26,4 MVertices/s |
|
Feature Tests | |
Vertex Shader - Complex |
17,0 MVertices/s |
|
Feature Tests | |
8 Triangles |
1,6 MTriangles/s |
|
Batch Size Tests | |
32 Triangles |
5,6 MTriangles/s |
|
Batch Size Tests | |
128 Triangles |
17,5 MTriangles/s |
|
Batch Size Tests | |
512 Triangles |
37,7 MTriangles/s |
|
Batch Size Tests | |
2048 Triangles |
49,6 MTriangles/s |
|
Batch Size Tests | |
32768 Triangles |
54,5 MTriangles/s |
|
Batch Size Tests |
Тест5 |
|
|
|
Width |
1024 |
|
|
Height |
768 |
|
|
Anti-Aliasing |
None |
|
|
Anti-Aliasing Quality |
0 |
|
|
Texture Filtering |
Optimal |
|
|
Max Anisotropy |
4 |
|
|
VS Profile |
3_0 |
|
|
PS Profile |
3_0 |
|
|
Force Full Precision |
No |
|
|
Disable DST |
No |
|
|
Disable Post-Processing |
No |
|
|
Force Software Vertex Shader |
No |
|
|
Color Mipmaps |
No |
|
|
Repeat Tests |
Off |
|
|
Fixed Framerate |
Off |
|
|
Comment |
|
|
|
|
|
|
|
3DMark Score |
2538 3DMarks |
|
Game Tests |
GT1 - Return To Proxycon |
10,3 FPS |
|
Game Tests |
GT2 - Firefly Forest |
8,3 FPS |
|
Game Tests |
GT3 - Canyon Flight |
12,3 FPS |
|
Game Tests |
CPU Score |
0 CPUMarks |
Not enough CPU tests run |
CPU Tests |
CPU Test 1 |
0,0 FPS |
N/A |
CPU Tests |
CPU Test 2 |
0,0 FPS |
N/A |
CPU Tests |
Fill Rate - Single-Texturing |
1049,8 MTexels/s |
|
Feature Tests |
Fill Rate - Multi-Texturing |
2919,8 MTexels/s |
|
Feature Tests |
Pixel Shader |
128,1 FPS |
|
Feature Tests |
Vertex Shader - Simple |
26,5 MVertices/s |
|
Feature Tests |
Vertex Shader - Complex |
17,5 MVertices/s |
|
Feature Tests |
8 Triangles |
1,6 MTriangles/s |
|
Batch Size Tests |
32 Triangles |
6,0 MTriangles/s |
|
Batch Size Tests |
128 Triangles |
19,4 MTriangles/s |
|
Batch Size Tests |
512 Triangles |
40,4 MTriangles/s |
|
Batch Size Tests |
2048 Triangles |
55,4 MTriangles/s |
|
Batch Size Tests |
32768 Triangles |
62,3 MTriangles/s |
|
Batch Size Tests |
Тест6 |
|
|
|
Width |
1024 |
|
|
Height |
768 |
|
|
Anti-Aliasing |
4 sample AA |
|
|
Anti-Aliasing Quality |
0 |
|
|
Texture Filtering |
Optimal |
|
|
Max Anisotropy |
4 |
|
|
VS Profile |
3_0 |
|
|
PS Profile |
3_0 |
|
|
Force Full Precision |
No |
|
|
Disable DST |
No |
|
|
Disable Post-Processing |
No |
|
|
Force Software Vertex Shader |
No |
|
|
Color Mipmaps |
No |
|
|
Repeat Tests |
Off |
|
|
Fixed Framerate |
Off |
|
|
Comment |
|
|
|
|
|
|
|
3DMark Score |
2440 3DMarks |
|
Game Tests |
GT1 - Return To Proxycon |
9,9 FPS |
|
Game Tests |
GT2 - Firefly Forest |
8,0 FPS |
|
Game Tests |
GT3 - Canyon Flight |
11,7 FPS |
|
Game Tests |
CPU Score |
0 CPUMarks |
Not enough CPU tests run |
CPU Tests |
CPU Test 1 |
0,0 FPS |
N/A |
CPU Tests |
CPU Test 2 |
0,0 FPS |
N/A |
CPU Tests |
Fill Rate - Single-Texturing |
1382,9 MTexels/s |
|
Feature Tests |
Fill Rate - Multi-Texturing |
2882,8 MTexels/s |
|
Feature Tests |
Pixel Shader |
105,1 FPS |
|
Feature Tests |
Vertex Shader - Simple |
26,4 MVertices/s |
|
Feature Tests |
Vertex Shader - Complex |
17,3 MVertices/s |
|
Feature Tests |
8 Triangles |
1,6 MTriangles/s |
|
Batch Size Tests |
32 Triangles |
5,8 MTriangles/s |
|
Batch Size Tests |
128 Triangles |
18,2 MTriangles/s |
|
Batch Size Tests |
512 Triangles |
39,0 MTriangles/s |
|
Batch Size Tests |
2048 Triangles |
52,7 MTriangles/s |
|
Batch Size Tests |
32768 Triangles |
58,7 MTriangles/s |
|
Batch Size Tests |