- •1. TABLE OF CONTENTS
- •2. OVERVIEW
- •3. PROCESS CONTROL
- •3.1 INTRODUCTION
- •3.2 CONTROL SYSTEM CHARACTERISTICS
- •3.3 CONTROLLER TYPES
- •3.4 PROCESS DIAGRAMS AND SYMBOLS
- •3.5 PRACTICE QUESTIONS
- •4. DISCRETE CONTROLLER DESIGN
- •4.1 POSITIONING CONTROLLERS
- •4.1.1 Dead Beat Control
- •4.1.2 Programming Examples
- •4.1.2.1 - BASIC
- •4.1.2.3 - Pascal
- •4.1.2.4 - 6811 Assembler
- •4.1.3 First Order Response
- •4.2 TRACKING
- •4.2.1 Minimum Error
- •4.3 DISTURBANCE RESISTANT
- •4.3.1 Disturbance Minimization
- •4.4 MULTI-CONTROLLER SYSTEMS
- •4.4.1 Disturbance Feedforward
- •4.4.2 Command Feedforward
- •4.4.3 Cascade
- •4.5 SAMPLE TIME
- •4.6 SUMMARY
- •4.7 PRACTICE PROBLEMS
- •5. DISCRETE SYSTEMS
- •5.1 DISCRETE SYSTEM MODELLING WITH EQUATIONS
- •5.1.1 Getting a Discrete Equation
- •5.1.2 First Order System Example
- •5.1.3 Second Order System Example
- •5.1.4 Example of Dead (Delay) Time
- •5.2 DISCRETE CONTROLLERS
- •5.2.1 A Proportional Controller
- •5.2.2 Integral Control
- •5.2.3 Differential Control
- •5.2.4 Proportional, Integral, Derivative (PID) Control
- •5.3 BLOCK DIAGRAMS AND TRANSFER FUNCTIONS
- •5.3.1 The Backward-Shift ‘B’ Operator
- •5.3.2 Reducing Block Diagrams
- •5.3.3 Back-Shift Transform Table
- •5.3.3.1 - A Summary of Differential Equation Solutions
- •5.3.4 Stability
- •5.4 SAMPLING FUNCTIONS
- •5.5 SYSTEM RESPONSE
- •5.6 STEADY STATE ERROR
- •5.7 PRACTICE PROBLEMS
- •6. PETRI NETS
- •6.1 INTRODUCTION
- •6.2 IMPLEMENTATION FOR A PLC
- •6.3 PRACTICE PROBLEMS
- •7. CONTINUOUS CONTROL SYSTEMS
- •7.1 CONTROL SYSTEMS
- •7.1.1 PID Control Systems
- •7.1.2 Analysis of PID Controlled Systems With Laplace Transforms
- •7.1.3 Manipulating Block Diagrams
- •7.1.3.1 - Commercial PID Tuners
- •7.1.4 Finding The System Response To An Input
- •7.1.5 System Response
- •7.1.6 A Motor Control System Example
- •7.1.7 System Error
- •7.1.8 Controller Transfer Functions
- •7.2 ROOT-LOCUS PLOTS
- •7.2.1 Approximate Plotting Techniques
- •7.2.2 State Variable Control Systems
- •7.3 DESIGN OF CONTINUOUS CONTROLLERS
- •7.4 PRACTICE PROBLEMS
- •8. FUZZY LOGIC
- •8.1 COMMERCIAL CONTROLLERS
- •8.2 REFERENCES
- •8.3 PRACTICE PROBLEMS
- •9. MECHATRONICS CIRCUITS
- •9.1 POWER SWITCHING
- •9.2 USER INPUT/OUTPUT
- •9.2.1 Multiplexing
- •10. HARDWARE BASED CONTROLLERS
- •10.1 CIRCUITS
- •10.2 FLUIDICS
- •10.3 PNEUMATICS
- •10.4 PRACTICE PROBLEMS
- •11. EMBEDDED CONTROLLERS
- •11.1 TYPES
- •11.1.1 Micro Controllers
- •11.1.2 DSPs
- •11.1.3 CPUs
- •11.2 CONTROLLER DESIGN EXAMPLE
- •11.3 PRACTICE PROBLEMS
- •12. DISCRETE SENSORS
- •12.1 INTRODUCTION
- •12.2 SENSOR WIRING
- •12.2.1 Switches
- •12.2.2 Transistor Transistor Logic (TTL)
- •12.2.3 Sinking/Sourcing
- •12.2.4 Solid State Relays
- •12.3 CONTACT DETECTION
- •12.3.1 Contact Switches
- •12.3.2 Reed Switches
- •12.4 PROXIMITY DETECTION
- •12.4.1 Optical (Photoelectric) Sensors
- •12.4.2 Capacitive Sensors
- •12.4.3 Inductive Sensors
- •12.4.4 Ultrasonic
- •12.4.5 Hall Effect
- •12.4.6 Fluid Flow
- •12.4.7 Other Types
- •12.5 PRACTICE PROBLEMS
- •13. CONTINUOUS SENSORS
- •13.1 INPUT ISSUES
- •13.2 SENSOR TYPES
- •13.3 ANGULAR POSITION
- •13.3.1 Potentiometers
- •13.3.2 Encoders
- •13.3.3 Resolvers
- •13.3.4 Practice Problems
- •13.4 LINEAR POSITION
- •13.4.1 Potentiometers
- •13.4.2 Linear Variable Differential Transformers (LVDT)
- •13.4.3 Moire Fringes
- •13.4.4 Interferometers
- •13.5 VELOCITY
- •13.5.1 Velocity Pickups
- •13.5.2 Tachometers
- •13.6 ACCELERATION
- •13.6.1 Accelerometers
- •13.7 FORCE/MOMENT
- •13.7.1 Strain Gages
- •13.7.2 Piezoelectric
- •13.8 FLOW RATE
- •13.8.1 Venturi
- •13.9 TEMPERATURE
- •13.9.1 Resistive Temperature Detectors (RTDs)
- •13.9.2 Thermocouples
- •13.9.3 Thermistors
- •13.10 SOUND
- •13.10.1 Microphones
- •13.11 LIGHT INTENSITY
- •13.11.1 Light Dependant Resistors (LDR)
- •13.12 PRESSURE
- •13.12.1 Bourdon Tubes
- •13.13 PRACTICE PROBLEMS
- •13.14 REFERENCES
- •14. ACTUATORS
- •14.1 ACTUATOR TYPES
- •15. DISCRETE ACTUATORS
- •15.1 INTRODUCTION
- •15.1.1 Interfacing
- •15.1.1.1 - Relays
- •15.1.1.2 - Transistors
- •15.1.1.3 - Triacs
- •15.2 TYPES
- •15.2.1 Solenoids
- •15.2.2 Hydraulic
- •15.2.3 Hydraulics
- •15.2.4 Electric
- •15.2.5 Pneumatic
- •15.2.6 Others
- •15.3 PRACTICE PROBLEMS
- •16. CONTINUOUS ACTUATORS
- •16.1 ACTUATOR CONTROL
- •16.1.1 Block Diagrams
- •16.1.2 Linear Control Systems
- •16.1.3 Motor Controllers
- •16.1.3.1 - DC Motors
- •16.1.3.2 - Stepper Motors
- •16.1.3.3 - Separately Excited DC Motor
- •16.1.3.4 - AC Motors
- •16.1.3.4.1 - Synchronous
- •16.1.4 Hydraulic
- •16.2 PRACTICE PROBLEMS
- •17. PROGRAMMABLE LOGIC CONTROLLERS
- •17.1 BASIC PLCs
- •17.1.1 PLC Connections
- •17.1.2 Ladder Logic
- •17.1.3 Ladder Logic Outputs
- •17.1.4 Ladder Logic Inputs
- •17.2 A SIMPLE EXAMPLE
- •17.3 PRACTICE PROBLEMS
- •18. PLC CONNECTION
- •18.1 SWITCHED INPUTS AND OUTPUTS
- •18.1.1 Input Modules
- •18.1.2 Output Modules
- •18.1.2.1 - Relays
- •18.2 PRACTICE PROBLEMS
- •19. PLC OPERATION
- •19.1 PLC ORGANIZATION
- •19.2 PLC STATUS
- •19.3 MEMORY TYPES
- •19.4 SOFTWARE BASED PLCS
- •19.5 PROGRAMMING STANDARDS
- •19.5.2 The Future of Open Architecture Controllers
- •19.6 PRACTICE PROBLEMS
- •20. SWITCHING LOGIC
- •20.1 BOOLEAN ALGEBRA
- •20.2 DISCRETE LOGIC
- •20.2.1 Boolean Algebra for Circuit and Ladder Logic Design
- •20.2.2 Boolean Forms
- •20.3 SIMPLIFYING BOOLEAN EQUATIONS
- •20.3.1 Karnaugh Maps for Combinatorial Design
- •20.4 ADDITIONAL TOPICS
- •20.4.1 Negative Logic
- •20.4.2 Common Logic Forms
- •20.4.2.1 - NAND/NOR Forms
- •20.4.2.2 - Multiplexers
- •20.4.2.3 - Seal-in Circuits
- •20.5 DESIGN CASES
- •20.5.1 Logic Functions
- •20.5.2 Car Safety System
- •20.5.3 Motor Forward/Reverse
- •20.6 PRACTICE PROBLEMS
- •21. NUMBERING
- •21.1 INTRODUCTION
- •21.2 DATA VALUES
- •21.2.1 Binary
- •21.2.2 Boolean Operations
- •21.2.3 Binary Mathematics
- •21.2.4 BCD (Binary Coded Decimal)
- •21.2.5 Number Conversions
- •21.2.6 ASCII (American Standard Code for Information Interchange)
- •21.3 DATA CHARACTERIZATION
- •21.3.1 Parity
- •21.3.2 Gray Code
- •21.3.3 Checksums
- •21.4 PRACTICE PROBLEMS
- •22. EVENT BASED LOGIC
- •22.1 INTRODUCTION
- •22.2 TIMERS, COUNTERS, FLIP-FLOPS, LATCHES
- •22.2.1 Latches
- •22.2.2 Flip-Flops
- •22.2.3 Timers
- •22.2.4 Counters
- •22.3 PROGRAM DESIGN METHODS
- •22.3.1 Process Sequence Bits
- •22.3.2 Timing Diagrams
- •22.4 DESIGN CASES
- •22.4.1 Counters And Timers
- •22.4.2 More Timers And Counters
- •22.4.3 Oscillator
- •22.4.4 More Timers
- •22.4.5 Cascaded Timers
- •22.4.6 Deadman Switch
- •22.4.7 Conveyor
- •22.4.8 Accept/Reject Sorting
- •22.4.9 Shear Press
- •22.4.10 Actuator Failure
- •22.4.11 Palm Button Detection
- •22.5 PRACTICE PROBLEMS
- •23. SEQUENTIAL LOGIC DESIGN
- •23.1 SCRIPTS
- •23.2 FLOW CHARTS
- •23.3 STATE BASED MODELLING
- •23.3.1 State Diagrams Example
- •23.3.1.1 - Block Logic Conversion
- •23.3.1.2 - Single State Equations
- •23.3.1.3 - Entry and Exit State Equations
- •23.3.1.4 - State Transition Equations
- •23.4 PARALLEL PROCESS FLOWCHARTS
- •23.4.1 Implementation with Microcontroller
- •23.5 SEQUENTIAL LOGIC CIRCUITS
- •23.5.1 Latches and Seal-in
- •23.5.2 Shift Registers
- •23.6 PRACTICE PROBLEMS
- •24. ADVANCED LADDER LOGIC FUNCTIONS
- •24.1 ADDRESSING
- •24.1.1 Data Files
- •24.1.1.1 - Inputs and Outputs
- •24.1.1.2 - User Bit Memory
- •24.1.1.3 - Timer Counter Memory
- •24.1.1.4 - PLC Status Bits (for PLC-5s and Micrologix)
- •24.1.1.5 - User Function Control Memory
- •24.1.1.6 - Integer Memory
- •24.1.1.7 - Floating Point Memory
- •24.2 INSTRUCTION TYPES
- •24.2.1 Basic Data Handling
- •24.2.1.1 - Move Functions
- •24.2.1.2 - Mathematical Functions
- •24.2.2 Logical Functions
- •24.2.2.1 - Comparison of Values
- •24.2.2.2 - Binary Functions
- •24.2.3 Boolean Operations
- •24.2.4 Binary Mathematics
- •24.2.5 BCD (Binary Coded Decimal)
- •24.2.6 Advanced Data Handling
- •24.2.6.1 - Multiple Data Value Functions
- •24.2.7 Complex Functions
- •24.2.7.1 - Shift Registers
- •24.2.7.2 - Stacks
- •24.2.7.3 - Sequencers
- •24.2.8 Program Control Structures
- •24.2.8.1 - Branching and Looping
- •24.2.8.2 - Immediate I/O Instructions
- •24.2.8.3 - Fault Detection and Interrupts
- •24.2.9 Block Transfer Functions
- •24.3 DESIGN TECHNIQUES
- •24.3.1 State Diagrams
- •24.4 DESIGN CASES
- •24.4.1 If-Then
- •24.4.2 For-Next
- •24.4.3 Conveyor
- •24.5 FUNCTION REFERENCE
- •24.6 PRACTICE PROBLEMS
- •25. PLC PROGRAMMING
- •25.1 PROGRAMMING STANDARDS
- •25.1.2 The Future of Open Architecture Controllers
- •25.2 PRACTICE PROBLEMS
- •26. STRUCTURED TEXT PROGRAMMING
- •26.1 INTRODUCTION
- •26.2 THE LANGUAGE
- •26.3 PRACTICE PROBLEMS
- •27. INSTRUCTION LIST PROGRAMMING
- •27.1 INTRODUCTION
- •27.2 PRACTICE PROBLEMS
- •28. FUNCTION BLOCK PROGRAMMING
- •28.1 INTRODUCTION
- •28.2 PRACTICE PROBLEMS
- •29. ANALOG INPUTS AND OUTPUTS
- •29.1 ANALOG INPUTS
- •29.1.1 Analog To Digital Conversions
- •29.1.2 Analog Inputs With a PLC
- •29.2 ANALOG OUTPUTS
- •29.2.1 Analog Outputs With A PLC
- •29.3 DESIGN CASES
- •29.3.1 Oven Temperature Control
- •29.3.2 Statistical Process Control (SPC)
- •29.4 PRACTICE PROBLEMS
- •30. CONTINUOUS CONTROL
- •30.1 CONTROLLING CONTINUOUS SYSTEMS
- •30.2 CONTROLLING DISCRETE SYSTEMS
- •30.3 CONTROL SYSTEMS
- •30.3.1 PID Control Systems
- •30.3.1.1 - PID Control With a PLC
- •30.4 DESIGN CASES
- •30.4.1 Temperature Controller
- •30.5 PRACTICE PROBLEMS
- •31. PLC DATA COMMUNICATION
- •31.1 COMPUTER COMMUNICATIONS CATEGORIES
- •31.2 THE HISTORY
- •31.3 WITH PLCs
- •31.4 SERIAL COMMUNICATIONS
- •31.4.1.1 - ASCII Functions
- •31.4.2 ASCII (American Standard Code for Information Interchange)
- •31.5 PARALLEL
- •31.6 NETWORKS
- •31.6.1 Introduction
- •31.6.2 OSI Network Model
- •31.6.2.1 - Physical Layer
- •31.6.2.2 - Data Link Layer
- •31.6.2.3 - Network Layer
- •31.6.2.4 - Transport Layer
- •31.6.2.5 - Session Layer
- •31.6.2.6 - Presentation Layer
- •31.6.2.7 - Application Layer
- •31.6.2.8 - Open Systems
- •31.6.2.9 - Networking Hardware
- •31.7 BUS TYPES
- •31.7.1 Devicenet
- •31.7.2 CANbus
- •31.7.3 Controlnet
- •31.7.4 Profibus
- •31.7.5 Ethernet
- •31.7.6 Proprietary Networks
- •31.7.6.1 - Data Highway
- •31.7.7 Other Network Types
- •31.8 DESIGN CASES
- •31.8.1 PLC Interface To Robots And NC Machines
- •31.9 PRACTICE PROBLEMS
- •32. HUMAN MACHINE INTERFACES (HMI)
- •32.1 INTRODUCTION
- •32.2 HMI/MMI DESIGN
- •32.3 DESIGN CASES
- •32.4 PRACTICE PROBLEMS
- •33. DESIGNING LARGE SYSTEMS
- •33.1 PROGRAMMING
- •33.2 DOCUMENTATION
- •33.3 PLC PROGRAM DESIGN FORMS
- •33.4 PRACTICE PROBLEMS
- •34. IMPLEMENTATION
- •34.1 ELECTRICAL
- •34.1.1 Electrical Wiring Diagrams
- •34.1.1.1 - JIC Wiring Symbols
- •34.1.2 Wiring
- •34.1.3 Shielding and Grounding
- •34.2 SAFETY
- •34.2.1 Troubleshooting
- •34.2.2 Forcing Outputs
- •34.2.3 PLC Environment
- •34.2.3.1 - Enclosures
- •35. PROCESS MODELLING
- •35.1 REFERENCES
- •35.2 PRACTICE PROBLEMS
- •36. SELECTING A PLC
- •36.1 SPECIAL I/O MODULES
- •36.2 PLC PROGRAMMING LANGUAGES
- •36.3 ISSUES
- •36.4 PRACTICE PROBLEMS
- •37. PLC REFERENCES
- •37.1 SUPPLIERS
- •37.2 PROFESSIONAL INTEREST GROUPS
- •37.3 PLC/DISCRETE CONTROL REFERENCES
- •38. USING THE OMRON DEMO PACKAGE
- •38.1 OVERVIEW
- •38.1.1 Installation
- •38.1.2 Basic Use
- •38.1.3 Connecting to the PLC
- •38.2 REFERENCE GUIDE FOR OMRON PLC DEMO SOFTWARE
- •39. INDUSTRIAL ROBOTICS
- •39.1 INTRODUCTION
- •39.1.1 Basic Terms
- •39.1.2 Positioning Concepts
- •39.1.2.1 - Accuracy and Repeatability
- •39.1.2.2 - Control Resolution
- •39.1.2.3 - Payload
- •39.2 ROBOT TYPES
- •39.2.1 Basic Robotic Systems
- •39.2.2 Types of Robots
- •39.2.2.1 - Robotic Arms
- •39.2.2.2 - Autonomous/Mobile Robots
- •39.2.2.2.1 - Automatic Guided Vehicles (AGVs)
- •39.2.3 Commercial Robots
- •39.2.3.1 - Seiko RT 3000 Manipulator
- •39.2.3.2 - DARL Programs
- •39.2.3.2.1 - Language Examples
- •39.2.3.2.2 - Commands Summary
- •39.2.3.3 - Mitsubishi RV-M1 Manipulator
- •39.2.3.4 - Movemaster Programs
- •39.2.3.4.1 - Language Examples
- •39.2.3.4.2 - Command Summary
- •39.2.3.5 - IBM 7535 Manipulator
- •39.2.3.6 - AML Programs
- •39.2.3.7 - ASEA IRB-1000
- •39.2.4 Unimation Puma (360, 550, 560 Series)
- •39.3 ROBOT APPLICATIONS
- •39.3.1 Overview
- •39.3.2 Spray Painting and Finishing
- •39.3.3 Welding
- •39.3.4 Assembly
- •39.3.5 Belt Based Material Transfer
- •39.4 END OF ARM TOOLING (EOAT)
- •39.4.1 EOAT Design
- •39.4.2 Gripper Mechanisms
- •39.4.2.1 - Vacuum grippers
- •39.4.3 Magnetic Grippers
- •39.4.3.1 - Adhesive Grippers
- •39.4.4 Expanding Grippers
- •39.4.5 Other Types Of Grippers
- •39.5 ADVANCED TOPICS
- •39.5.1 Simulation/Off-line Programming
- •39.6 PRACTICE PROBLEMS
- •40. ROBOTIC PATH PLANNING METHODS
- •40.1 INTRODUCTION:
- •40.1.1 ROBOT APPLICATIONS
- •40.1.2 ROBOTIC CONSTRAINTS
- •40.1.3 THE OPTIMIZATION PROBLEM OF PATH PLANNERS
- •40.1.4 EVALUATION OF PATH PLANNERS
- •40.2 GENERAL REQUIREMENTS
- •40.2.1 PROBLEM DIMENSIONALITY
- •40.2.2 2D MOBILITY PROBLEM
- •40.2.2.1 - 2.5D HEIGHT PROBLEM
- •40.2.2.2 - 3D SPACE PROBLEM
- •40.2.3 COLLISION AVOIDANCE
- •40.2.4 MULTILINK
- •40.2.5 ROTATIONS
- •40.2.6 OBSTACLE MOTION PROBLEM
- •40.2.7 ROBOT COORDINATION
- •40.2.8 INTERACTIVE PROGRAMMING
- •40.3 SETUP EVALUATION CRITERIA
- •40.3.1 INFORMATION SOURCE
- •40.3.1.1 - KNOWLEDGE BASED PLANNING (A PRIORI)
- •40.3.1.2 - SENSOR BASED PLANNING (A POSTIERI)
- •40.3.2 WORLD MODELLING
- •40.4 METHOD EVALUATION CRITERIA
- •40.4.1 PATH PLANNING STRATEGIES
- •40.4.1.1 - BASIC PATH PLANNERS (A PRIORI)
- •40.4.1.2 - HYBRID PATH PLANNERS (A PRIORI)
- •40.4.1.3 - TRAJECTORY PATH PLANNING (A POSTIERI)
- •40.4.1.4 - HIERARCHICAL PLANNERS (A PRIORI & A POSTIERI)
- •40.4.1.5 - DYNAMIC PLANNERS (A PRIORI & A POSTIERI)
- •40.4.1.6 - OFF-LINE PROGRAMMING
- •40.4.1.7 - ON-LINE PROGRAMMING
- •40.4.2 PATH PLANNING METHODS
- •40.4.3 OPTIMIZATION TECHNIQUES
- •40.4.3.1 - SPATIAL PLANNING
- •40.4.3.2 - TRANSFORMED SPACE
- •40.4.3.3 - FIELD METHODS
- •40.4.3.4 - NEW AND ADVANCED TOPICS
- •40.4.4 INTERNAL REPRESENTATIONS
- •40.4.5 MINIMIZATION OF PATH COSTS
- •40.4.6 LIMITATIONS IN PATH PLANNING
- •40.4.7 RESULTS FROM PATH PLANNERS
- •40.5 IMPLEMENTATION EVALUATION CRITERIA
- •40.5.1 COMPUTATIONAL TIME
- •40.5.2 TESTING OF PATH PLANNERS
- •40.6 OTHER AREAS OF INTEREST
- •40.6.1 ERRORS
- •40.6.2 RESOLUTION OF ENVIRONMENT REPRESENTAION
- •40.7 COMPARISONS
- •40.8 CONCLUSIONS
- •40.9 APPENDIX A - OPTIMIZATION TECHNIQUES
- •40.9.1 OPTIMIZATION : VELOCITY
- •40.9.2 OPTIMIZATION : GEOMETRICAL
- •40.9.3 OPTIMIZATION : PATH REFINEMENT
- •40.9.4 OPTIMIZATION : MOVING OBSTACLES
- •40.9.5 OPTIMIZATION : SENSOR BASED
- •40.9.6 OPTIMIZATION : ENERGY
- •40.10 APPENDIX B - SPATIAL PLANNING
- •40.10.1 SPATIAL PLANNING : SWEPT VOLUME
- •40.10.2 SPATIAL PLANNING : OPTIMIZATION
- •40.10.3 SPATIAL PLANNING : GENERALIZED CONES
- •40.10.4 SPATIAL PLANNING : FREEWAYS
- •40.10.5 SPATIAL PLANNING : OCT-TREE
- •40.10.6 SPATIAL PLANNING : VORONOI DIAGRAMS
- •40.10.7 SPATIAL PLANNING : GENERAL INTEREST
- •40.10.8 SPATIAL PLANNING - VGRAPHS
- •40.11 APPENDIX C - TRANSFORMED SPACE
- •40.11.1 TRANSFORMED SPACE : CARTESIAN CONFIGURATION SPACE
- •40.11.1.1 - TRANSFORMED SPACE :
- •40.11.2 TRANSFORMED SPACE : JOINT CONFIGURATION SPACE
- •40.11.3 TRANSFORMED SPACE : OCT-TREES
- •40.11.4 TRANSFORMED SPACE : CONSTRAINT SPACE
- •40.11.5 TRANSFORMED SPACE : VISION BASED
- •40.11.6 TRANSFORMED SPACE : GENERAL INTEREST
- •40.12 APPENDIX D - FIELD METHODS
- •40.12.1 SPATIAL PLANNING : STEEPEST DESCENT
- •40.12.2 SPATIAL PLANNING : POTENTIAL FIELD METHOD
- •40.13 APPENDIX E - NEW AND ADVANCED TOPICS
- •40.13.1 ADVANCED TOPICS : DUAL MANIPULATOR COOPERATION
- •40.13.2 ADVANCED TOPICS : A POSTIERI PATH PLANNER
- •40.13.3 NEW TOPICS - SLACK VARIABLES
- •40.14 REFERENCES:
- •41. ROBOTIC MECHANISMS
- •41.1 KINEMATICS
- •41.1.1 Basic Terms
- •41.1.2 Kinematics
- •41.1.2.1 - Geometry Methods for Forward Kinematics
- •41.1.2.2 - Geometry Methods for Inverse Kinematics
- •41.2 MECHANISMS
- •41.3 ACTUATORS
- •41.3.1 Modeling the Robot
- •41.4 PATH PLANNING
- •41.4.1 Slew Motion
- •41.4.1.1 - Joint Interpolated Motion
- •41.4.1.2 - Straight-line motion
- •41.4.2 Computer Control of Robot Paths (Incremental Interpolation)
- •41.5 PRACTICE PROBLEMS
- •42. MOTION PLANNING AND TRAJECTORY CONTROL
- •42.1 TRAJECTORY CONTROL
- •42.1.1 Resolved Rate Motion Control
- •42.1.2 Cartesian Motion System
- •42.1.3 Model Reference Adaptive Control (MRAC)
- •42.1.4 Digital Control System
- •42.2 PATH PLANNING
- •42.2.1 Slew Motion
- •42.2.1.1 - Joint Interpolated Motion
- •42.2.1.2 - Straight-line motion
- •42.3 MOTION CONTROLLERS
- •42.3.1 Computer Control of Robot Paths (Incremental Interpolation)
- •42.4 SPECIAL ISSUES
- •42.4.1 Optimal Motion
- •42.4.2 Singularities
- •42.5 PRACTICE PROBLEMS
- •42.6 MICROBOT OVERVIEW
- •42.7 CRS PLUS ROBOT OVERVIEW
- •42.8 BASIC DEMONSTRATION STEPS
- •43. CNC MACHINES
- •43.1 MACHINE AXES
- •43.2 NUMERICAL CONTROL (NC)
- •43.2.1 NC Tapes
- •43.2.2 Computer Numerical Control (CNC)
- •43.2.3 Direct/Distributed Numerical Control (DNC)
- •43.3 EXAMPLES OF EQUIPMENT
- •43.3.1 EMCO PC Turn 50
- •43.3.2 Light Machines Corp. proLIGHT Mill
- •43.4 PRACTICE PROBLEMS
- •44. CNC PROGRAMMING
- •44.1 G-CODES
- •44.3 PROPRIETARY NC CODES
- •44.4 GRAPHICAL PART PROGRAMMING
- •44.5 NC CUTTER PATHS
- •44.6 NC CONTROLLERS
- •44.7 PRACTICE PROBLEMS
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40.4.5 MINIMIZATION OF PATH COSTS
Each path has some features which affect the cost. As was described earlier the costs are time, velocity, dynamics, energy, and proximity to obstacles. A basic statement of the goal is given, and this should be used when formulating a complete Measure of Performance function or algorithm.
"The manipulator should traverse the path in the least amount of time, with reasonable forces on the manipulator, using a reasonable amount of energy, and not approachnig obstacles too closely."
40.4.6 LIMITATIONS IN PATH PLANNING
The constraints in Path Planning were also described earlier. These also evoke a single statement in description,
"The Kinematic, Dynamic and Actuator constraints of the manipulator should not be exceeded, and obstacles should not be touched."
This is worded arbitrarily, because of the variations in different manipulators. If this statement is followed in essence, then the limits will be observed. Consideration of this statement will aid when creating a Constraint function or algorithm for a robot path planner.
40.4.7 RESULTS FROM PATH PLANNERS
The results from path planners tend to come in one of a number of simple forms. The actual numbers may represent joint or cartesian locations. These may be used in various ways to describe a path; Splines, Functions, Locations, Trajectories, and Forces. This area is not of great importance because the problems have been researched, and it is easy to convert between the path planner results. The only relevence of this area is that results are ussually expressed in a form preferred by the path planning method.
40.5 IMPLEMENTATION EVALUATION CRITERIA
This section is the most difficult to handle. In some cases the methods are excellent, but the implementations are so poor that they fail to display the merits of a path planning method. Up to now researchers have occasionally included run-times and machines, for their discussions, although some have not tested their methods. This variation is noticable, thus some standardization is needed. In this section some simple means for comparison are suggested. A quick list of general implementation evaluation criteria is also in order,
-minimum time for solution search
-minimum path time
-maximum forces
-minimum distance
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-maximum torques
-2D mobile robots or 3D linked manipulators
-feasible trajectories
40.5.1 COMPUTATIONAL TIME
One thing that needs definition is the Typical Execution Time. The problem with this criterion is computers, languages and programs run at different speeds, and various problems will vary between implementations. Thus the author proposes a set of two scenarios in 2D and 3D workspaces, and suggests that Typical Execution time be expressed in machine cycles (A good High Level Robotics programmming Language could save a lot of trouble at this point).
Figure 5.1 Path Planning Test Scenarios
2D |
2.5D or 3D |
These look like nicely packaged problems, but they call for a few exceptions. The classic "Piano Movers Problem" is a good example. The piano movers problem is perfectly suited to a mobile robot. If the routine is used for mobile robots, then both the scenarios above should be used on the object to be moved (without the arm). In both of these problems the consideration of manipulator links is important. In a 3D problem the path planner must consider all links of the robot as linked objects which are to be moved, without collision. The ideal minimum, to properly evaluate the methods on a comparative basis, would need planning time, setup time, travel time, and a performance index (covering stress and strain in the robotic manipulator).
These tests have one bias, both are oriented towards representation with polygons. This was considered acceptable because most objects in the real world are constructed of flat surfaces, or can be approximated with them (like Cylinders, Spheres, Toroids).
The ultimate path planning test could be a needle through a hole problem. In this scenario, a box with a hole in it could be held at an odd angle in space. The peg could be picked up off the
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ground, and inserted into the hole. The manipulator could then force the peg through the hole as far as possible, and then remove the peg from the other side and return it to its original position. This could also be approached as a single path, or as many as twelve separate paths.
1.Move arm near cylinder
2.Move to and grasp cylinder
3.Move to near hole
4.Insert peg in hole and release.
5.Move arm away from peg.
6.Move arm to near other side of peg.
7.Grasp peg.
8.Remove peg from hole.
9.move peg to near original position.
10.place peg on ground and release.
11.move away from peg.
12.Move arm to start position.
This evokes a number of different approaches. The most obvious is the use of both gross and fine motions. The second most obvious is a single path in which all of the tasks are located at via points on the path. Another approach is to combine steps into more efficient tasks. This problem allows flexibility for all path planners.
Figure 5.2 Peg Through Hole Problem
Use manipulator to Move Peg Through Hole and then Return it.