Добавил:
Опубликованный материал нарушает ваши авторские права? Сообщите нам.
Вуз: Предмет: Файл:
Microsoft C# Professional Projects - Premier Press.pdf
Скачиваний:
177
Добавлен:
24.05.2014
Размер:
14.65 Mб
Скачать

334 Project 3 CREATING A CREATIVE LEARNING PROJECT

In this chapter, I will discuss the case study of the Creative Learning project. In addition, you will be introduced to the project life cycle of the Creative Learning project.The project life cycle includes analyzing the requirements of Creative Learning. Finally, you will create a high-level and low-level design of the Creative

Learning application.

Case Study

Creative Learning is a group of publishers located at New York. Recently, the organization has moved into retailing the books published at the publishing house. To start with, the organization has established bookstores at six locations in New York. However, the organization aims at increasing the number of bookstores in the forthcoming years. In addition, the organization is looking forward to establishing bookstores across all major states in the United States.

To meet the competition in the retail market, the organization has decided to monitor the sales data of all six bookstores for a few months.The management of the organization has decided to develop an application that will track the sales record of each bookstore on a daily basis.The analysis of the tracked data will give the management a fair idea of the performance of each bookstore.

To develop and deploy the application, the senior managers have appointed a development team of three people. The development team comprises the project manager, John Frye, and two application developers, Larry Barrett and Sam Jones. The development team has decided upon a strategy to build the application. To understand the strategy, you first need to understand the sales process at the bookstores.

All of the six bookstores in New York are connected to a main server over a LAN. The main ser ver is located at the head office of Creative Learning in New York. Whenever a book is purchased from any of the bookstores, the salesperson issues a cash memo to the customer. A cash memo is a Word document that contains details about the purchase made. The salesperson then sends the copy of the cash memo to the main server over the LAN.