- •11:47:55 Am : call : components.MonsterWindow.YagaUsed( empty Array )
- •11:48:05 Am : call : components.MonsterWindow.YagaUsed( empty Array )
- •11:48:15 Am : create : GameEvent( main_screen_resize )
- •11:48:36 Am : call : components.MonsterWindow.YagaUsed( empty Array )
- •11:48:49 Am : call : components.MonsterWindow.YagaUsed( empty Array )
- •11:49:11 Am : call : components.MonsterWindow.YagaUsed( empty Array )
- •11:49:23 Am : call : components.MonsterWindow.YagaUsed( empty Array )
- •11:49:29 Am : create : GameEvent( update_energy )
11:49:23 Am : call : components.MonsterWindow.YagaUsed( empty Array )
11:49:23 AM : CREATE : GameEvent( update_energy )
11:49:23 AM : CREATE : GameEvent( update_inventory )
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 8611, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 8611, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 8646, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 8646, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1340()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 7540, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 7540, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Start quest status. quest id = 1283()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1340()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1471()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 7514, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1475()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1475()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1475()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1347()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 8362, count = 1()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Fin quest status. quest id = 1427()
11:49:23 AM : CALL : MapMonsterData|isUseOnMap. Monster show. Found articul for view. artikul id = 8362, count = 1()
11:49:23 AM : enableMapArtBonus bonusArt is null!
11:49:27 AM : CALL : components.MonsterWindow.update()
11:49:27 AM : CALL : components.MonsterWindow.removeListeners()
11:49:27 AM : CALL : components.MonsterWindow.fillSkillList()
11:49:27 AM : CALL : MonsterWindow.setStateSlots()
11:49:27 AM : CALL : MonsterWindow.setSkillItem( MovieClip[name:item_2], Object )
11:49:27 AM : CALL : MonsterWindow.setDelItem( MovieClip[name:item_3], MonsterDelNeedData[artikulId:7807], false )
11:49:27 AM : CALL : MonsterWindow.stateUseYaga()
11:49:27 AM : CREATE : GameEvent( loadin_bubble_end )
11:49:28 AM : CLICK ON : > MonsterWindow > GraphQuickWindow "Снежный викинг" > "_weapon_" > "_kill_button_"
11:49:28 AM : CALL : components.MonsterWindow.onUseYaga( MouseEvent[type:click] )
11:49:28 AM :
EXECUTE CMD : monster_action
form :
user_id : 1267802
user_monster_id : 79429580